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Star Wars X-Wing: Champion Made Upgrade Cards

By Super Kaiju | September 2nd, 2014 | Categories: Star Wars, X-Wing 2.0

Remember when Fantasy Flight announced that those couple of guys who are considered some of the best in the world at X-Wing, with that ‘championship win’, would get to create their own cards for the game?

Well, it happened and yea, Paul Heaver and Doug Kinney did some interesting stuff.

stay-on-target

Taking at look at Mr. Heaver’s card, Stay on Target, we can see a nice balanced card for win. An Pilot Upgrade card that lets you change your maneuver around and the only downside is its now a stressful maneuver.

Yea, I can deal with that.

Oh, and whats that? Theres a new B-Wing pilot that gains some benefits using a stress token. Yea, I can dig it. I like this card and will be using it for a bit to try to break it, heh.

dash-rendar-crew

Mr. Kinney’s card though on the other hand, doesn’t come off that balanced. But then again anything that takes a function of the game and says ‘Yea, remember how you misplayed the hell out of that when you started playing? This lets you do that now!’

Sounds a bit broken, though may not be in the end. A co-pilot that lets you fire off obstacles. and that obstacles don’t actually obstruct your attacks?

Thank you Dash Rendar, though I’ve never played your game, I will be excited to use you in this one.

These cards are looking good and will definitely change the set up of the game, least seems that way. (Editors note, credit is given to those players for their designs on the ship contents insert that comes with the Outrider and Decimator respectively.) 

Thanks for reading and have a great day. -Super Kaiju

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About the Author: Super Kaiju