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Why a Loss is More Than Just an “L” on the Scoresheet!

By Frontline Gaming | July 13th, 2016 | Categories: Editorials, Warhammer 40k

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Are we just wired to want to win? Come see why a loss is more than just an “L” on the Scoresheet in today’s Front Line Games’ guest editorial!

A guest editorial by Berent on the merits of learning from our mistakes.

Of course as 40k players we all want to win, especially in the tournament scene! There is always great satisfaction in knowing the hours you put into hobbying, list building, gaming, and overall preparation are recognized vis-a-vis winning competitive games. However, there is something unique about a loss in 40k whether it be casual or competitive that provokes introspection and time for reflection. This introspection makes you a better 40k player, because you will scrutinize your mistakes during game play, aspects of list design and preparation against tough lists and strong opponents.

40kbattlemarines

Knowledge is key to becoming a better 40k player, as the game is evolving at an unprecedented rate when compared to the mid 2000’s (at most 4 codexes would come out in a year!). Reading all the codexes and learning what every Forgeworld unit does is simply impossible and in fact not optimal. Constantly playing your own army with a preferred style will greater your chances at winning tight 40k games, as supposed to staying at home and reading what certain units can do and fearing a match-up with it. This is where losing is important, as you will learn new things about the game and the mistakes in losses will stick with you more than your wins.

taumeme

Here’s a personal anecdote: in a doubles tournament my teammate and I were playing against a tough match-up with centurion drop pods and 4 riptides with interceptor drones! Our list was drop pod marines with centurions and psykers, so Tau interceptor was our worst nightmare and we faced it in our second game. I made the quintessential rookie mistake to drop pod assault our army’s warlord Tigurius and 3 Grav-Centurions in line of sight of 2 riptides. Let’s just say I lost 45% of my army on my movement phase. After this game I never made this mistake again and played my drop pods more carefully in such a way to protect my essential units from potent interceptor.

Despite losing, my teammate and I still had a blast playing the game, but of course it was annoying to lose your warlord on your own turn. This loss gave me some much needed time to reflect on list building and my overall dependence on drop pods as a mode of transportation. I adjusted my lists for single and double games to more mobile ground units (troop slot bikers, rhinos, and land speeder storms) to still have that in your face turn 1 play style. Effectively, I was able to explore other elements of my main codex (Vanilla Space Marines) and enjoy the game in a different way.

tactics

In the aftermath of Tigi’s untimely death, I talked to my opponent after the game to hear their thoughts on my list and generalship. They agreed with me that decision to place my drop pod in their backlines was my pivotal mistake and effective turning point of the game. From this I became friends with my opponents and continue to talk to them about lists and overall tactics.

Never lose confidence from taking a tough defeat in 40k. If you won every game the gaming aspect of the hobby just wouldn’t be fun. We explore more about the game from losses and improve from mistakes. As Michael Jordan once said: “I’ve missed more than 9000 shots in my career. I’ve lost almost 300 games. 26 times, I’ve been trusted to take the game winning shot and missed. I’ve failed over and over and over again in my life. And that is why I succeed.”

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