fbpx JOIN LOGIN JOIN

X-Wing Tech: Rey & Finn C-C-C-Combo!

By Barclay Montgomery | October 6th, 2016 | Categories: Star Wars Tactics, X-Wing 2.0

The ‘new’ Millennium Falcon will be released soon with the Heroes of the Rebellion expansion, and we have been tinkering with some new builds that will surely give the Imperials a few new surprises to watch out for!

Rey is a decent pilot that comes in at the Pilot Skill 8 range. With the new Millennium Falcon title, she will be able to take advantage of her pilot ability and keep enemies in her firing arc. The title allows for an emergency 180 degree turn if you end up getting out maneuvered, or if you just want a flashy trick to pull off in your game.

swx57-rey-pilot

swx57-millennium-falcon

The recently debuted Finn crew card makes Rey a whole lot better. Teamwork is key to keep the Rebellion going!

swx57-finn

So while Rey’s ability makes her able to re-roll 2 blanks while attacking or defending, Finn makes it all the better by adding and additional blank result to those rolls. This will allow the Falcon to boost its defense by upping its agility by 2. You roll 1 agility die, then add your blank with Finn, then re-roll all blanks. Another crew member that can add to this combo, and to keep it thematic in a way, is Leebo. Engine Upgrade is almost a must take with any large ship, but points can wrack up fast. A discounted way of adding boost is with Leebo.

Leebo-crew

Taking Ion tokens may seem bad, but you can get 2 good boosts out of this before you are ionized. It makes it like in the movie where the Falcon is having problems taking off and begins to malfunction. Add in a Smuggling Compartment and we can really get this ship going!

Swx57-smuggling-compartment

Smuggling Compartment gives you the illicit slot, and a nice option for this would be Inertial Dampeners. A quick and easy way to keep an enemy in your firing arc could be to hit the brakes and stay put with a 0 maneuver. So far we have:

Rey – Millenium Falcon (II) + Adaptability + Finn + Leebo + Smuggling Compartment + Inertial Dampeners = 54 points

Adaptability is great because it costs 0 points and it can boost Rey up to PS 9! Keeping this ship in the budget is difficult, so not adding a second modification with Smuggling Compartment is a safe bet. Although Stealth Device or Anti Pursuit Lasers would be good options if you want to go all in with this ship. I believe that the new Millennium Falcon can be a big powerhouse and a super fun ship to fly!

How would you build the new Falcon from the Heroes of the Resistance expansion?

About the Author: Barclay Montgomery

I'm a weird guy wargamer and hobby enthusiast. I'm like the Thing, I can take many forms. I could be a bounty hunter looking for Rebel prey, a commander of an Imperial fleet, or the Hive Mind of the Great Devourer of Worlds.