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Making the Z-95 Work: X-Wing Tactics

By Barclay Montgomery | November 30th, 2016 | Categories: Star Wars Tactics, X-Wing 2.0

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Get ready for a crazy Z-95 build that will blow your enemy’s ships to dust. It’s best to fire from afar to avoid retaliation, and this ship does it best. 

ndru-suhlak

N’Dru Suhlak is a Scum Z-95 beast. This guy can surprise you with the amount of damage he can pump out. Whenever you attack, if N’Dru is all alone at range 1-2 away from all friendlies he can fire 1 additional attack die. This makes him the perfect Lone Wolf candidate. 
lone-wolf

This allows him to reroll one of his blank dice while he is a Lone Wolf, and gives him a bonus attack die. Let’s kick it up a notch and add Concussion Missiles to our little sniper.

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This missiles are amazing when combined with Guidance Chips and that’s just what we will do. Imagine it: 5 dice at long range, reroll one blank, and add a free hit with guidance chips, add a free hit with concussion missiles. It’s an almost guaranteed 5 damage going through all at the safety of range 3 as your alpha strike. All for the bargai price of 25 points. After he fires his missiles he is still a scrappy little fighter. Never underestimate a Z-95, especially N’Dru Suhlak.

About the Author: Barclay Montgomery

I'm a weird guy wargamer and hobby enthusiast. I'm like the Thing, I can take many forms. I could be a bounty hunter looking for Rebel prey, a commander of an Imperial fleet, or the Hive Mind of the Great Devourer of Worlds.