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Gangs of Commorragh Contents & Rules Previewed

By James Rodriguez | January 24th, 2017 | Categories: Dark Eldar, Tabletop Gaming News, Warhammer 40k

gangs of commorraghWe’re going to be taking a look inside the box of Gangs of Commorragh, and going over a few rules to give you an idea of what to expect from the new game.

Pictures courtesy of Bell of Lost Souls!

Gangs of Commorragh Box Contents

Initially opening the box you’re going to notice the standard items you would expect of a new game. Rules, tokens, instructions, models, bases, and dice. CHECK!

Now let’s get into some of the rules.

GOC campaign 1

During the Pre Game setup you’re going to split your gangs down into “Murder Packs”, squads of 3-10 models. Each Murder Pack generates income, $100 at the end of the round. But the smaller your pack, the weaker they are.

After splitting your Gang down you will roll a D6, and match it with the table above to decide what type of battle it will be.

GOC campaign 2

Both players then roll 2D6 on the Sub-plot table, and both sub-plots are used for the game.

GOC campaign 3

You’ll roll a D6 when attacking, once again matching your results to the table above, in order to determine what added benefits you’ll have that round.

Overall the Gangs of Commorragh seems like an easy game to learn, yet difficult to master, which seems to be a common theme for GW.

What are your thoughts? Are you going to be getting a copy when it releases? Let us know in the comments below.

More on Gangs of Commorragh!

About the Author: James Rodriguez

I'm a huge fan of anything tabletop. I play strictly Chaos in Warhammer, and Imperial in anything Star Wars. I spent 8 years in the military. Now I'm happy to be a civilian working with a great group of people. "We are all tyrants. Do not fool yourself. We were bred for nothing else." -Mortarion