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Chop ‘Em Up: Star Wars X-Wing Tactics

By Barclay Montgomery | October 19th, 2017 | Categories: Star Wars Tactics, X-Wing 2.0

Get in the thick of the fighting in X-Wing with the humble droid pilot, Chopper. This crazy droid in know for reckless flying, so watch out!


Chopper is a pilot skill 4 VCX-100 pilot that has an ability that favors bumping other ships. At the start of the Combat phase, if any enemy ships are touching Chopper, they receive 1 stress token. This can help make enemy aces pay for getting to close!By favoring close range combat, Autoblaster Turret is a nice option for Chopper. Although it is only 2 attack dice, any hits cannot be cancelled by defense dice. This can be a great way to stick 2 damage onto a ship with little effort.Since Chopper want to bump enemy ships, BoShek is a great crew option. When a ship you are touching activates, you may look at its chosen maneuver and rotate their dial to an adjacent maneuver. This is a great way of controlling where your enemy ship ends up, preferably bumping Chopper again! Since you bump often, Zeb can help you keep your attack focus down to whichever ship is touching you. Zeb allows you to attack an enemy ship that you are touching and vice versa. This may seem bad knowing that Chopper has 0 agility but have no fear. Reinforced Deflectors can help you tank some of the return fire you will receive with Zeb on the VCX-100. If you suffer 3 or more damage from an attack, recover 1 shield. This can keep Chopper in the fight longer and mess with your opponent’s carefully selected battle plans!

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About the Author: Barclay Montgomery

I'm a weird guy wargamer and hobby enthusiast. I'm like the Thing, I can take many forms. I could be a bounty hunter looking for Rebel prey, a commander of an Imperial fleet, or the Hive Mind of the Great Devourer of Worlds.