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GW’s Custodes Wave 2 & Thousand Sons Releases

By Rob Baer | January 29th, 2018 | Categories: Warhammer 40k

gw wallpaper warhammer store fronThis week’s Custodes and Thousand Sons pre-orders are in and ready to be added to your collection. Check out the lineup for descriptions and prices.

Codex: Thousand Sons: $40

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Wreathed in warpfire and imbued with boundless empyric energy, the Thousand Sons are the favoured mortal servants of Tzeentch, the Weaver of Destinies. What soul remains in these Heretic Astartes is consumed by a desire to see the Imperium burn. An aura of maddening flux radiates from the psychic core of the Traitor Legion, twisting hope into despair. As their warp presence flares ever brighter, time shifts unnaturally, stretching seconds into seeming eternities and crushing seconds into fleeting moments.The only anchors to reality that remain are the racing heartbeats of the fearful and the incessant pounding of Rubric Marines advancing in perfect unison. Whole swathes of realspace are left burning in the Thousand Sons’ wake, yet each battle is but a single step in a larger plan, a lone ripple in the corrupted stream of fate.

Codex: Thousand Sons contains a wealth of background and rules – the definitive book for Thousand Sons collectors. Within this 104-page hardback, you’ll find:

– Legion of Tzeentch: the history of the Thousand Sons, from their formation, the harnessing of the flaw that granted psychic mutations, and their near-destruction during the Horus Heresy at the iconic battle against the Space Wolves on their homeworld of Prospero;
– The Planet of the Sorcerers: details on this nightmarish world of daemons, from which the Thousand Sons launch their raids, and which has been drawn through the veil by Magnus the Red into the Emperor’s domain;
– An overview of the Legion’s organisation, with details of the 9 cults it is divided into;
– Hosts of the Psyker Lords: 12 examples of the uniforms, colour schemes and iconography of Thousand Sons sects; – A galactic map featuring key flashpoints and summoning rituals of the Thousand Sons;
– The Prism of Warfare: details of the sinister methods of war that these warriors mete out;
– A timeline covering major battles and events in their history, from the Horus Heresy to the Great Rift;
– Background and details on each character and unit available to a Thousand Sons army;
– A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.

Rules

Everything you need to get a Thousand Sons army primed for games of Warhammer 40,000 is in here:

– 26 datasheets providing rules for every Thousand Sons unit and miniature;
– Army abilities reflecting the Thousand Sons’ methods of war on the tabletop;
– Points values for all miniatures, weapons and wargear for use in Matched Play games;
– Sons of Magnus: rules for Battle-forged armies, including:
– 3 Psychic disciplines – Discipline of Change, Dark Hereticus Discipline and Tzeentch Discipline – each featuring 6 psychic powers;
– 22 unique Stratagems;
– 6 unique Warlord Traits;
– Sorcerous Arcana: 13 weapons and artefacts available only to Thousand Sons;
– 6 unique Tactical Objectives.

Rubric Collection: $55

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Collect together the rules and Datacards needed to get your Thousand Sons on the tabletop in games of Warhammer 40,000 with this bundle. Included:

Codex: Thousand Sons

Codex: Thousand Sons contains a wealth of background and rules – the definitive book for Thousand Sons collectors. Within this 104-page hardback, you’ll find:

– Legion of Tzeentch: the history of the Thousand Sons, from their formation, the harnessing of the flaw that granted psychic mutations, and their near-destruction during the Horus Heresy at the iconic battle against the Space Wolves on their homeworld of Prospero;
– The Planet of the Sorcerers: details on this nightmarish world of daemons, from which the Thousand Sons launch their raids, and which has been drawn through the veil by Magnus the Red into the Emperor’s domain;
– An overview of the Legion’s organisation, with details of the 9 cults it is divided into;
– Hosts of the Psyker Lords: 12 examples of the uniforms, colour schemes and iconography of Thousand Sons sects;
– A galactic map featuring key flashpoints and summoning rituals of the Thousand Sons;
– The Prism of Warfare: details of the sinister methods of war that these warriors mete out;
– A timeline covering major battles and events in their history, from the Horus Heresy to the Great Rift;
– Background and details on each character and unit available to a Thousand Sons army;
– A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.

Rules

Everything you need to get a Thousand Sons army primed for games of Warhammer 40,000 is in here:

– 26 datasheets providing rules for every Thousand Sons unit and miniature;
– Army abilities reflecting the Thousand Sons’ methods of war on the tabletop;
– Points values for all miniatures, weapons and wargear for use in Matched Play games;
– Auric Mortalis: rules for Battle-forged armies, including:
– 3 Psychic disciplines – Discipline of Change, Dark Hereticus Discipline and Tzeentch Discipline – each featuring 6 psychic powers;
– 22 unique Stratagems;
– 6 unique Warlord Traits;
– Sorcerous Arcana: 13 weapons and artefacts available only to Thousand Sons;
– 6 unique Tactical Objectives.

Datacards: Thousand Sons

Designed to make it easier to keep track of Tactical Objectives, psychic powers and Stratagems in games of Warhammer 40,000, this set of 80 cards – each featuring artwork on the reverse – is an indispensable tool in the arsenal of any Thousand Sons gamer. Included:

– 22 Stratagems available to any Battle-forged Thousand Sons army as found in Codex: Thousand Sons, along with 3 Stratagems – Command Re-roll, Counter-Offensive and Insane Bravery – from the Warhammer 40,000 rules, available to any army;
– 19 psychic power cards: 1 Smite, and 18 split over 3 psychic disciplines – Discipline of Change, Dark Hereticus Discipline and Tzeentch Discipline – each featuring 6 psychic powers;
– 36 Tactical Objectives, including the 6 specific Objectives from Codex: Thousand Sons.

Codex: Thousand Sons Collectors Edition: $80

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Available while stocks last, this Collector’s Edition of Codex: Thousand Sons is complete and unabridged, and features a soft touch cover with new artwork on the front and back, black page edges, a black ribbon marker and the original Codex cover art on the first page.

Wreathed in warpfire and imbued with boundless empyric energy, the Thousand Sons are the favoured mortal servants of Tzeentch, the Weaver of Destinies. What soul remains in these Heretic Astartes is consumed by a desire to see the Imperium burn. An aura of maddening flux radiates from the psychic core of the Traitor Legion, twisting hope into despair. As their warp presence flares ever brighter, time shifts unnaturally, stretching seconds into seeming eternities and crushing seconds into fleeting moments.The only anchors to reality that remain are the racing heartbeats of the fearful and the incessant pounding of Rubric Marines advancing in perfect unison. Whole swathes of realspace are left burning in the Thousand Sons’ wake, yet each battle is but a single step in a larger plan, a lone ripple in the corrupted stream of fate.

Codex: Thousand Sons contains a wealth of background and rules – the definitive book for Thousand Sons collectors. Within this 104-page hardback, you’ll find:

– Legion of Tzeentch: the history of the Thousand Sons, from their formation, the harnessing of the flaw that granted psychic mutations, and their near-destruction during the Horus Heresy at the iconic battle against the Space Wolves on their homeworld of Prospero;
– The Planet of the Sorcerers: details on this nightmarish world of daemons, from which the Thousand Sons launch their raids, and which has been drawn through the veil by Magnus the Red into the Emperor’s domain;
– An overview of the Legion’s organisation, with details of the 9 cults it is divided into;
– Hosts of the Psyker Lords: 12 examples of the uniforms, colour schemes and iconography of Thousand Sons sects;
– A galactic map featuring key flashpoints and summoning rituals of the Thousand Sons;
– The Prism of Warfare: details of the sinister methods of war that these warriors mete out;
– A timeline covering major battles and events in their history, from the Horus Heresy to the Great Rift;
– Background and details on each character and unit available to a Thousand Sons army;
– A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.

Rules

Everything you need to get a Thousand Sons army primed for games of Warhammer 40,000 is in here:

– 26 datasheets providing rules for every Thousand Sons unit and miniature;
– Army abilities reflecting the Thousand Sons’ methods of war on the tabletop;
– Points values for all miniatures, weapons and wargear for use in Matched Play games;
– Son of Magnus: rules for Battle-forged armies, including:
– 3 Psychic disciplines – Discipline of Change, Dark Hereticus Discipline and Tzeentch Discipline – each featuring 6 psychic powers;
– 22 unique Stratagems;
– 6 unique Warlord Traits;
– Sorcerous Arcana: 13 weapons and artefacts available only to Thousand Sons;
– 6 unique Tactical Objectives.

Exalted Collection: $95

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Gather together some truly special Thousand Sons products – as well as their Datacards, this bundle nets you the Collector’s Edition Codex:

Codex: Thousand Sons Collector’s Edition

Available while stocks last, this Collector’s Edition of Codex: Thousand Sons is complete and unabridged, and features a soft touch cover with new artwork on the front and back, black page edges, a black ribbon marker and the original Codex cover art on the first page.

Codex: Thousand Sons contains a wealth of background and rules – the definitive book for Thousand Sons collectors. Within this 104-page hardback, you’ll find:

– Legion of Tzeentch: the history of the Thousand Sons, from their formation, the harnessing of the flaw that granted psychic mutations, and their near-destruction during the Horus Heresy at the iconic battle against the Space Wolves on their homeworld of Prospero;
– The Planet of the Sorcerers: details on this nightmarish world of daemons, from which the Thousand Sons launch their raids, and which has been drawn through the veil by Magnus the Red into the Emperor’s domain;
– An overview of the Legion’s organisation, with details of the 9 cults it is divided into;
– Hosts of the Psyker Lords: 12 examples of the uniforms, colour schemes and iconography of Thousand Sons sects;
– A galactic map featuring key flashpoints and summoning rituals of the Thousand Sons;
– The Prism of Warfare: details of the sinister methods of war that these warriors mete out;
– A timeline covering major battles and events in their history, from the Horus Heresy to the Great Rift;
– Background and details on each character and unit available to a Thousand Sons army;
– A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.

Rules

Everything you need to get a Thousand Sons army primed for games of Warhammer 40,000 is in here:

– 26 datasheets providing rules for every Thousand Sons unit and miniature;
– Army abilities reflecting the Thousand Sons’ methods of war on the tabletop;
– Points values for all miniatures, weapons and wargear for use in Matched Play games;
– Auric Mortalis: rules for Battle-forged armies, including:
– 3 Psychic disciplines – Discipline of Change, Dark Hereticus Discipline and Tzeentch Discipline – each featuring 6 psychic powers;
– 22 unique Stratagems;
– 6 unique Warlord Traits;
– Sorcerous Arcana: 13 weapons and artefacts available only to Thousand Sons;
– 6 unique Tactical Objectives.

Datacards: Thousand Sons

Designed to make it easier to keep track of Tactical Objectives, psychic powers and Stratagems in games of Warhammer 40,000, this set of 80 cards – each featuring artwork on the reverse – is an indispensable tool in the arsenal of any Thousand Sons gamer. Included:

– 22 Stratagems available to any Battle-forged Thousand Sons army as found in Codex: Thousand Sons, along with 3 Stratagems – Command Re-roll, Counter-Offensive and Insane Bravery – from the Warhammer 40,000 rules, available to any army;
– 19 psychic power cards: 1 Smite, and 18 split over 3 psychic disciplines – Discipline of Change, Dark Hereticus Discipline and Tzeentch Discipline – each featuring 6 psychic powers;
– 36 Tactical Objectives, including the 6 specific Objectives from Codex: Thousand Sons.

Datacards: Thousand Sons: $15

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Designed to make it easier to keep track of Tactical Objectives, psychic powers and Stratagems in games of Warhammer 40,000, this set of 80 cards – each featuring artwork on the reverse – is an indispensable tool in the arsenal of any Thousand Sons gamer. Included:

– 22 Stratagems available to any Battle-forged Thousand Sons army as found in Codex: Thousand Sons, along with 3 Stratagems – Command Re-roll, Counter-Offensive and Insane Bravery – from the Warhammer 40,000 rules, available to any army;
– 19 psychic power cards: 1 Smite, and 18 split over 3 psychic disciplines – Discipline of Change, Dark Hereticus Discipline and Tzeentch Discipline – each featuring 6 psychic powers;
– 36 Tactical Objectives, including the 6 specific Objectives from Codex: Thousand Sons.

Thousand Sons Supreme Command Detachment: $250

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Field these models as a Supreme Command Detachment in games of Warhammer 40,000 and earn an extra Command Point, to spend on the Stratagem of your choice. Included:

– Magnus the Red, Primarch of the Thousand Sons – an enormous centrepiece model;
– A set of 5 Scarab Occult Terminators;
– A set of 3 Exalted Sorcerors.

Thousand Sons Paint Collection: $106.55

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Collecting together the paints you need to get a spectacular-looking Thousand Sons army painted up, this is a bundle of 22 high quality Citadel paints. Included:

Leadbelcher
Nuln Oil
Stormhost Silver
Averland Sunset
Yriel Yellow
Pallid Wych Flesh
Celestra Grey
Drakenhof Nightshade
Ulthuan Grey
White Scar
Waystone Green
Macragge Blue
Thousand Sons Blue
Retributor Gold
Reikland Fleshshade
Auric Armour Gold
Necron Compound
Ahriman Blue
Baharoth Blue
Abaddon Black
Mechanicus Standard Grey
Administratum Grey

Tzaangor Upgrade Pack: $12.50

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This is a set of plastic weapon upgrades for use with Tzaangors, Tzaangor Skyfires and Tzaangor Enlightened. It includes 5 arms holding autopistols, and 5 arms holding chainswords which are used to replace the weapons that come with the kits, attaching in the same way with plastic glue.

Vertus Praetors: $60

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Squads of Vertus Praetors swoop into battle astride powerful Dawneagle jetbikes. Veteran warriors who have seen conflict on a hundred worlds, these Custodians know the true value of speed: not simply to bring the enemy to bear, but to direct their might precisely where and when it is needed most. Wherever they see their comrades hardest pressed, there the Vertus Praetors strike like golden lightning to bolster them. They scream across the battlefield, rapidly outflanking and encircling the heaviest enemy vehicles – even enemy aircraft are not safe, for by combining their fire Vertus Praetors are able to weave airborne webs of flakk into which hurtling enemy craft slam with terminal results.

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This multi-part plastic kit contains the components necessary to assemble a squad of 3 Vertus Praetors. Astride their Dawneagle jetbikes, they wear somewhat less bulky armour than the other Adeptus Custodes warriors, in order to maintain lightness – while they are still protected by auramite chest plates, shoulder pads and helmets, they wear woven trousers, boots and robes. The armour that they do wear is covered in finely sculpted sigils of the Emperor, with Imperial eagles, lightning bolts, gemstones and filigree adorning every surface, with the jetbikes they pilot featuring similar details on the aggressively-shaped cowling. The Praetors carry interceptor lances and misericordia, while the Dawneagle jetbikes are armed with a choice of hurricane bolters or salvo launcher – whichever you choose, they’re visible at the front of the vehicle, with the engine and weapon feeds visible in gaps in the cowling. The controls feature a large screen, with plenty of dials and buttons. The kit can also make a Shield-Captain, who is distinguished by his bare head.

This kit comes as 111 components, and is supplied with 3 Citadel 75mm Oval stands, with flying stems.

Shield-Captain on Dawneagle Jetbike: $60

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The warriors of the Adeptus Custodes disregard the idea of blind obedience, and look with disdain upon those who follow the orders of their superiors without question. Every Custodian has a voice, and is expected to use it; as such, the Ten Thousand respect only those who have proved themselves worthy, whose judgment, strategic skill and strength of mind have been shown again and again. Such Custodians are called Shield-Captains, and their fellows follow them with loyalty and dedication.

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This multi-part plastic kit contains the components necessary to assemble a squad of 3 Vertus Praetors, 1 of which can be assembled as the Shield-Captain. Astride their Dawneagle jetbikes, they wear somewhat less bulky armour than the other Adeptus Custodes warriors, in order to maintain lightness – while they are still protected by auramite chest plates, shoulder pads and helmets, they wear woven trousers, boots and robes. The armour that they do wear is covered in finely sculpted sigils of the Emperor, with Imperial eagles, lightning bolts, gemstones and filigree adorning every surface, with the jetbikes they pilot featuring similar details on the aggressively-shaped cowling. The Praetors carry interceptor lances and misericordia, while the Dawneagle jetbikes are armed with a choice of hurricane bolters or salvo launcher – whichever you choose, they’re visible at the front of the vehicle, with the engine and weapon feeds visible in gaps in the cowling. The controls feature a large screen, with plenty of dials and buttons. The Shield-Captain is distinguished by his bare head.

This kit comes as 111 components, and is supplied with 3 Citadel 75mm Oval stands, with flying stems.

Custodian Wardens: $60

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Custodian Wardens are known amongst their comrades as level-headed and endlessly patient watchmen. Upon accepting the robes that mark their station they swear binding oaths to fight as immovable sentinels, a living fortress of auramite and sinew that no foe will ever breach. Each Warden’s oaths are personal, written by the Custodian himself after a full year’s contemplation in meditation upon the precipitous ledges of the Gallowtower. To break these vows would be worse than death to these warriors, and their determination to uphold them bolsters their already formidable wills to something of truly frightening intensity.

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This multi-part plastic kit contains the components necessary to assemble a squad of 5 Custodian Wardens. Easily recognised by the ceremonial robes they wear over their auramite armour, they’re typically splendid to behold – as with all Adeptus Custodes, every surface of their armour is absolutely covered in beautiful sculpted details, with gemstones, eagles, lightning bolts and filigree wherever you look. Each is armed with a choice of either guardian spear or castellan axe, with 5 of each supplied in the kit. The helmets, helmet plumes and thigh plates in the kit are interchangeable, allowing your Wardens to be unique.

The kit can optionally build a Shield-Captain, who has a choice of 2 bare heads, a unique chest plate, unique shoulder pads and his own set of ceremonial robes – he is armed with the choice of castellan axe and guardian spear, and holds a misericordia. As well as this, 1 model can be assembled as a Vexilus Praetor – along with the standard weapon choices he carries a splendid ornate Vexilla.

This kit comes as 78 components, and is supplied with 5 Citadel 40mm Round bases.

Custodian Wardens Shield-Captain: $60

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The warriors of the Adeptus Custodes disregard the idea of blind obedience, and look with disdain upon those who follow the orders of their superiors without question. Every Custodian has a voice, and is expected to use it; as such, the Ten Thousand respect only those who have proved themselves worthy, whose judgment, strategic skill and strength of mind have been shown again and again. Such Custodians are called Shield-Captains, and their fellows follow them with loyalty and dedication.

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This multi-part plastic kit contains the components necessary to assemble a Shield-Captain. He is clad in spectacular, expertly-crafted auramite power armour – this is covered in finely sculpted sigils of the Emperor, with Imperial eagles, lightning bolts, gemstones and filigree covering every surface. The Shield-Captain is armed as standard with with castellan axe and misericordia – he can replace the axe with a guardian spear. Specific helmet plumes, shoulder pads and thigh plates included in the kit make the Shield-Captain distinct from the other Custodian Wardens.

As well as the Shield-Captain, the kit also makes 4 Custodian Wardens, or 3 Custodian Wardens and a Vexilus Praetor. The Custodian Wardens can also be armed with a choice of guardian spear or castellan axe, along with balistus grenade launcher and misericordia. The Vexilus Praetor carries a splendid ornate vexilla.

This kit comes as 78 components, and is supplied with 5 Citadel 40mm Round bases.

Custodian Wardens Vexilus Praetor: $60

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The Adeptus Custodes are a glorious and much celebrated force. In the earliest days of the Imperium they marched to war alongside the Emperor himself, presenting a magnificent spectacle which echoed the majesty of the master of Mankind. Just as their weapons and armour have always been fashioned to reflect his martial glory, so too are the proud standards known as vexillas, which are borne to war by some of the most veteran Custodians. Few shield companies march to war without Vexillas rising above them.

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This multi-part plastic kit contains the components necessary to assemble a Vexilus Praetor. He is clad in spectacular, expertly-crafted auramite power armour – this is covered in finely sculpted sigils of the Emperor, with Imperial eagles, lightning bolts, gemstones and filigree covering every surface. He is armed with a choice of guardian spear or castellan axe, but the standout feature of the kit is his enormous ornate vexilla. This stands almost twice the height of the praetor himself (minus the helmet plume), and is an inspiring sight indeed, featuring a huge double-headed eagle with gemstones, spikes and scriptures attached.

As well as the Vexilus Praetor, the kit also makes 4 Custodian Wardens, or 3 Custodian Wardens and a Shield-Captain. The Custodian Wardens can also be armed with a choice of guardian spear or castellan axe. The Shield-Captain has his own shoulder pads, thigh plates, helmet plume and misericordia, along with the standard weapon choices.

This kit comes as 78 components, and is supplied with 5 Citadel 40mm Round bases.

Fury of Terra Shield Host: $689.25

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In Codex: Adeptus Custodes, there are many examples of beautifully painted Citadel miniatures to inspire your collection. Amongst these is an enormous, double-page photograph of a collection known as the Fury of Terra Shield Host – with this bundle, you’ll receive the miniatures needed to replicate this stunning image. Included:

– Captain-General Trajann Valoris;
– 3 sets of 5 Custodian Guard;
– 2 sets of 5 Custodian Wardens;
– A set of 3 Vertus Praetors;
– 2 Venerable Contemptor Dreadnoughts;
– A Venerable Land Raider.

White Dwarf February 2018: $9

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A bumper February issue brings with it three free gifts – a Black Library sampler, as we celebrate all things Black Library, game cards for the Heroes of Black Reach board game, and an exclusive card giving you access to previously unseen parts of the Inquisitor – Martyr computer game! And that’s before you even open the magazine, where we’ve got the lowdown on the Adeptus Custodes, new rules for Necromunda, Warhammer Quest and Middle-earth, Tactica Hereticus, two Battle Reports, pages and pages of painting and modelling goodness and much, much more. Check it out now. Planet Warhammer: Adeptus Custodes, Malign Portents and more.

• Contact
• Temporal Distort
• Getting started with… Blood Bowl
• An interview with the creators of the action RPG videogame Warhammer 40,000: Inquisitor – Martyr.
• Malign Portents
• The Pen is Mightier: Celebrating over two decades of Black Library awesomeness
• A Host of Heroes: Designers’ Notes for the Adeptus Custodes.
• A Tale of Four Warlords
• Mission: Xenopurge – This month’s Battle Report
• A Blood Bowl Match Report
• Return to Hammerhal – part 3
• The Search for the Stone: Middle-earth™ Strategy Battle Game: Battle Companies narrative campaign
• Tactica Hereticus
• The Gauntlet: A new mission for Necromunda: Underhive.
• Golden Demon: Classic 2017
• Battleforce Challenge
• Realms of Battle
• Paint Splatter
• Readers’ Models
• In the Bunker

That’s it for this week’s new product roundup! Be sure to check back in with us later in the week for more new releases for the hobby!

About the Author: Rob Baer

Virginia Restless, Miniature Painter & Cat Dad. I blame LEGOs. There was something about those little-colored blocks that started it all... Twitter @catdaddymbg