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Villainous Board Game: It’s Good to Be Bad

By Christopher Guyton | October 22nd, 2018 | Categories: Board Game Reviews, Board Games, Product Review

villainous

Embrace your inner villain and experience the story the way you always knew it ought to end… It’s so good to be bad in the Villainous board game!

Villainous is a 2-6 player game designed by Prospero Hall and published by Wonder Forge. Playtime is roughly 50 minutes and is relatively lightweight in complexity.

Villainous: $39.99

Get yours for less at Miniature Market

villainous

In this epic contest of sinister power, take on the role of a Disney Villain and strive to achieve your own devious objective. Discover your character’s unique abilities and winning strategy while dealing twists of fate to thwart your opponents’ schemes. Find out who will triumph over the forces of good and win it all!

Ages: 10+
Players: 2-6

Highlights:
Play as one of six iconic Disney Villains (Maleficent, Ursula, Jafar, Prince John, Queen of Hearts, Captain Hook)
Each Villain has their own oversized sculpted mover
The game where being the bad guy is a good thing
Fate cards allow you to meddle with other Villain’s objectives!

Product Contents:

6 Boards

6 Villain Movers

180 Villain Cards

90 Fate Cards

84 Tokens

6 Reference Cards

6 Villain Guides

Instructions

Villainous Board Game: It’s Good to Be Bad

In Villainous you get to see the story from the other side. You get to play as the Villains from various Disney movies. Being bad never felt so good and this game proves that so much.

Villainous

Each player in Villainous chooses a villain out of six options. You can be Captain Hook, Ursula, The Queen of Hearts, Maleficent, Jafar,  or Prince John. What makes this game really stand out is the asymmetrical nature of each character. Each of the six villains has a unique set of card decks.

They all play very differently and each have their own win conditions. For example, Captain Hook has to lure Peter Pan to the Jolly Roger and defeat him there to win. Prince John needs to start a turn with twenty or more power to win.

Maleficent needs to begin her turn with a curse on each space of her player board in order to win. These different win conditions will require you to figure out how best to play each villain because what works well for say, Ursula, won’t work for Jafar.

villainous

The two decks each player will have in Villainous are the character deck which contains the tools you need to win. These cards are allies, items, and effects that are tooled to the exact villain you are.  You also have a fate deck, which is not good for you. These contain the heroes and items designed to oppose you and hinder your progress of winning. When an opponent targets you for fate, they look at the top two cards of your fate deck and choose the best one to hobble you at the time. Some fate cards are necessary for some characters to win, however.

Each villain’s player board in Villainous represents their realm and features we’ll known locations from their respective films. Each space has a set of actions you can take as well. You can gain power, play actions, cast fate on an opponent, activate cards, or move cards around your realm.

villainous

The component quality is Villainous is outstanding. The art of the cards is top notch and each Villain’s mover or pawn is a cool clear plastic caricature of who you are playing. The player boards are thick and durable and the cauldron that holds the power tokens is pretty cool if I must say.

villainous

I picked up Villainous as a gift for a friend who is a huge Disney fan. What I wasn’t expecting was discovering a such a fun game with deep gameplay. The rules are easy to learn and simple to understand but there are layers of strategy that makes this a fantastic play experience. I definitely recommend this to anyone who is a Disney fan. If you never cared much for the Disney films I’d still give this one a try, you won’t regret it.

board game wrapper

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About the Author: Christopher Guyton

When not driving forklifts for a living Chris can be found pushing cubes and chucking dice at Gamer’s Guild in Spring Lake, NC