Again the fight sequence looks to be very straight forwardly similar from Age of Sigmar, with two big exceptions:
First the attacker gets to chose which of his assaulting models attack and in what order, BEFORE the defender (remember you can spend command points to interrupt this):
Secondly, models in 40k can still consolidate (in albeit limited fashion):
Resolving Close Combat Attacks and Morale all look to be on par with the teasers we got from Games Workshop as well:
Wow from these rules it looks like assaulting has the potential to be a very quick and one sided affair in a lot of cases. However without seeing every dataslate yet we can only continue to speculate if combat or shooting will truly carry the day in 8th edition.
About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.
Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of LostSouls.
With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.
While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.