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Top 10 Glottkin Rules Confrimations

By Rob Baer | November 4th, 2014 | Categories: End Times, Top 10

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Book II of the End Times is here, and the Olde World has once again been changed irrevocably.

Checkout the Top 10 rules confirmations for the new Rules Set.

10.) – Ambushes – Similar to how Beastmen used to do, now you can secretly pick an unoccupied building on the battlefield to deploy in.

9.) – Sewers – Like “Tunnels” at Adepticon or the Webway portals of old, reinforcements can be deployed from these markers as if they came on from the board edge.

8.) – Ascendancy – New rules for Ascentant Chaos Gods, Daemons, and Morals. Marks can be a little confusing but the book breaks them down for use with the End Times.

7.) – Army Selection Points – Once Again Lords, and Heroes up to 50% with no limits, and core is a minimum of 25% per army.

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6.) – Legions of Chaos – The new End Times force of Daemons, Beastmen, and Warriors of Chaos plus the new units presented in this book as well like Glottkin himself. They even published a huge handy reference page summarizing all the available units from these three books for fielding LoC armies.

5.) The Glotts – The new Glottkin model is a combined profile of the brothers Glott (Ethrac, Ghruk, and Otto). They confer the following to the Glottkin; level 4 wizard, +d6 attacks per combat, and one attack of their five base can be made at S10 (with the Multiple Wounds rule).

4.) The Glottkin – This monster has a 4+ armor save with a whopping 12 wounds! He is a big boy.

singmar ascendant

3.) Karl Franz Ascendant – 10 attacks base with the new Essence of Ghal Maraz that ignore armor saves and wound automatically. He also has a 4+ ward save and magic resistance (2). Karl Franz may now just be the physical manifestation of Sigmar, and the only hope for the Empire of Man.

2.) Festus Empowered – The Leechlord got an upgrade too, and now confers Regeneration (5+) and the poison attacks special rules when in a unit. He also comes with a bonus bound level 5 spell that can be cast to units within 12″ to confer hard cover to them until the next magic phase.

1.) Summon Infernal Legion – The main mechanic of the End Times Book II. This new spell is similar to the new raise undead spell from Book 1 Nagash, this spell allows any Chaos Wizard to summon Daemons to their aid. Casts on 14+ to summon a units up to 100 points. The power level can be toggles up to 17+ to summon up to 150 points, or up to 20+ to summon up to 200 points.

Get the full look at Glottkin: The End Times Book II below in our latest video review. -MBG

About the Author: Rob Baer

Rob Baer

 rob avatar faceJob Title: Founder, Publisher, & Managing Editor

Founded Spikey Bits In 2009

Socials: Rob Baer on Facebook and @catdaddymbg on X

Bio: Virginia restless, miniature painter & cat dad. He blames LEGOs for all this, as there was something about those little-colored blocks that started it all. Spikey Bits started with Rob trying to stay motivated to hobby on his backlog of projects and share his knowledge with others during the early blogging era.

Scale model hobbyist in the 80s, miniature wargamer, and trading card player ever since. He’s played every edition of Warhammer 40k and Warhammer Fantasy since 5th Edition, but Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and minatures made of both pewter and resin.