Now that 40k Kill Team has been the talk of the town for a while, more and more kill teams are getting teased. Let’s check them all out.
We haven’t seen all of the factions just yet, but we are well on our way with six total teams. All the factions in Kill Team are supposed to be “elite” but each one will play differently.
Warhammer 40k Kill Team Previews LATEST
Ad Mech Kill Teams are keeping with the rest of the Mechanicum; being extremely good at shooting with high-tech boomsticks. They’ll also get to use Blessings of the Omnissiah in-game. They can either pick or roll on a table to get a bonus to the team for a turn. Players can also take Rangers, Vanguard, Ruststalkers, and Infiltrators in their Kill Team.
Looking at their stratagems, they can get even better at shooting and scan their terrain to make sure they don’t snag any tripwires. Those are bad for business.
Right off the bat, one very cool thing about the Space Marine Kill Team is that you have the option to take Scouts and Tactical Marines with Primaris Marines. That’s the first time we’ve seen any kind of affiliation between Primaris and non-Primaris models. Kit your squad out with Scouts, Tacticals, Reivers, and Intercessors.
Instead of the whole squad fighting like in 40k, it’s just one model. But hey, just kit one guy out to be a beatstick in combat.
Masterful Marksmanship is a nice cheap helping hand when you really need to take down a certain model.
Genestealer Cult (GSC)
If you’re a fan of cunning tricks and ploys, you’ll love the Genestealer Cults – whether closing in on the foe at speed with their Cult Ambush rule or drawing on their various underhanded Tactics.
Sadly, you can’t take a Patriarch as part of your Kill Team. But you do get Neophytes, Acolytes, Hybrid Metamorphs, aberrants, and Genestealers.
We don’t know how good GSC shooting is, but this is definitely helpful. Especially if your opponent is trying to inch up the board and stay behind cover.
This is a cheap little tactic to help get a one-up on your opponent. You may just be able to kill that model trying to get froggy with your Neophyte.
Orks in Kill Team
The getting started set for Orks only comes with Burna Boyz but you can give your Kill Team a whole new composition. You’re able to take Boyz, Burna Boys, Lootas, Kommandos, and Gretchin. I know what you’re thinking; why would anyone want to fill up a slot on their Kill Team for a Gretchin. Well, they have a neat little stratagem.
You can basically turn one of your Orks into a character form 8th edition. The enemy will have to shoot at the Gretchin instead. It may be kind of pricey for what it does though. We’ll have to see it on the table.
Because Orks are notoriously….bad at shooting, they gave them a stratagem to shoot again. Plus it’s only one command point. That’s nice if you take an auto-hitting weapon.
Astra Militarum Kill Team
Astra Militarum are getting some love in Kill Team and seem like they’ll be pretty dang strong. You know those orders that your enemy can’t stand in 8th? They’re also in Kill Team. Your Kill Team leader can issue orders to your squad and take normal Guardsmen, Scions, and Special Weapons Gunners.
This seems like the most powerful stratagem yet. Even though it’s only at 1 model and not the whole Kill Team, giving something -1 to hit is brutal. Especially to Orks.
Issue two commands because one just isn’t enough! If you find yourself in a bind and your Kill Team is knocking on Death’s door, pop the stratagem and give your team some commands to fight harder.
Tyranids in Kill Team
You won’t be able to bring any big bugs to Kill Team but you will be able to play Hormagaunts, Termagaunts, Warriors, Genestealers, and Lictors.
This is some of the CP farming we’ve all come to know and love in 8th edtiion. Just Lurk, kill something, gain D3 CP, rise and repeat.
This one is very similar to the Astra Militarum “Get Down” stratagem. Tyranid players will be using this a ton if Genestealers still have that T-shirt save.
Kill team has definitely gotten more in-depth with new teams and stratagems. It’s also nice that the player has so many options to customize the team just how they want it. What do you think about the factions so far?
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