Tired of being a Rebel player? Maybe even an Imperial goodie two shoes? Scum & Villainy might be the right option for you. Check out the latest previews.
Fantasy Flight Games previewed some of the cards in the Scum & Villainy conversion kit and they do not disappoint. To be scummy and villainous, you need to be able to finesse your way out of situations and have secret assets in place to survive.
X-Wing 2.0 Scum & Villainy Conversion Set Preview
Rebels may get selfless, which allows them to take hits for each other. The Empire has ruthless, which lets a pilot damage another ship near him to do more damage on an enemy fighter, but the Scum have Fearless.
It’s a high-risk high-reward move, to say the least. Fly your pilot into the enemy’s front-facing arc to reroll a miss when you shoot at it. It may go over well and you could’ve gained ground in the process, or you could’ve turned into a burning pile of scrap.
R5-P8’s ability also comes with a nasty potential price. If your rerolled result is a critical hit, then you must suffer a critical hit as well!
The key to taking BT-1 is you want your enemy to have a bunch of stress tokens. Make your opponent fly awkwardly with well-placed fighters only to have the ship with BT-1 pop a bunch of crits on him.
What if Greedo had shot Han, rather than the other way around? With the Greedo upgrade, you have an answer—you can spend a charge to convert a hit result into a critical hit. But in a fashion sure to please longtime fans, Greedo’s charge backfires if his opponent shoots first, and the Rodian inadvertently allows his attacker to convert a hit to a critical hit.
Latts is slippery and annoying for sure. Is the enemy attacker’s ship stressed? Great. Remove a stress token from the enemy ship to help Latts evade shots.
Need your Cloaking Device recharged? Jabba knows somebody. Running into trouble with Imperial ships on your back? Jabba’s ability could allow you to recharge your Rigged Cargo Chute as many as four times, making it possible to choke off nearly every flight lane on the board!
Cikatro lets you do the ol’ switcheroo right in the heat of battle. Keep your enemy on their toes by swapping around upgrades on your ships.
The big man Boba Fett himself increases your threat range to board-wide. After everything is set up, you can deploy him away from any obstacles and more than 4 away from enemy ships to start causing disruption. You can open fire on one ship or even drop loose cargo in front of another getting ready to speed off. You’ve got plenty of options.
It’s important to remember these cards are up for voting. Cast your vote on what cards you’d like to see players use at the 2018 Coruscant invitational.
What do you think about the Scum & Villainy card previews? What pilot will you be taking? Do you prefer the high-risk high-reward playstyle? Let us know in the comments of our Facebook Hobby Group.