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Kill Team: Annual 2022 Has New & Old Rules All in One Place

Kill Team FeatureThe Kill Team: Annual 2022 was just announced by GW and is a 152-page book with everything compiled from the year in one place.

The book will have not only all the White Dwarf rules but also a bunch of new rules, lore, and missions. The new rules will focus on the Elucidian Starstriders and the Gellerpox Infected.

Warhammer Community unveiled the book, but a bunch of rules will also be inside. Let’s check it out!

Kill Team: Annual 2022 Has New & Old Rules All in One Place

Kill Team Annual

This 152-page tome is the essential companion for Kill Team, collecting rules and background previously published in White Dwarf magazine and adding brand-new missions and operatives. Chief among these are the Elucidian Starstriders and the Gellerpox Infected – two factions from the Kill Team of yore – both of which receive full, up-to-date rules, and return to the shelves as standalone sets.

It’s always nice to have everything in one place, but since you’ll have to spend money on it, there better be some new rules! The Elucidian Starstriders and the Gellerpox Infected are cool old teams, so it’s nice to see them get a revamp with all new rules!

Kill Team Annual 4

Kill Team: Annual 2022 also brings back four teams from White Dwarf – the Hunter Clade, Warpcoven, Wyrmblade, and Void-dancers. Each places forces from Warhammer 40,000 into Kill Team in exciting new ways, including special operatives not previously available to their factions.

New Rules

Kill Team Annual 2

The Elucidian Starstriders are the original shipborne kill team, battling the dangers of the void long before those whippersnappers from the Imperial Navy showed up. Their Rogue Trader boss and her coterie of aides grant the Voidsman crew access to advanced technology and powerful support abilities – including covering fire from the ship itself.

They have some seriously cool uniforms and with them being part of the crew, we expect you’ll be able to equip them quite well.

Kill Team Annual 3

Their adversaries are the Gellerpox Infected, spawned from a techno-organic plague that seeps from corrupted warp drives. These followers of Nurgle can overwhelm enemies with incredibly tough Nightmare Hulks, shambling Gellerpox Mutants, and a swarm of gribbly minions.

They are super hard to kill and can’t even really take Critical Damage rolls, which is just super sweet.

Kill Team rules

The Hunter Clade is a specialist Adeptus Mechanicus formation of Skitarii and Sicarians, assembled to secure valuable knowledge for their Tech-priest masters. They’re given more independence than most of the Machine Cult’s cybernetic soldiers, as well as surveillance equipment to relentlessly track and find their targets.

Kill Team rules 2

The sorcerers of the Thousand Sons often gather together into a Warpcoven when their esoteric plans need a more focused touch. Their sheer psychic might is a powerful weapon, raining warpfire while reality twists around their Rubric automata and Tzaangor thralls.

Will you be picking this up? Do you like the Annual collection of Kill Team Rules for 2022? 

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About the Author: Travis Pasch

travis pasch writer headshot profile bio

Travis Pasch

Job Title: Head Writer & Editor

Socials: @paschbass 

About Travis Pasch: Travis has been a Warhammer 40k hobbyist since the 1990s, playing the game since Third Edition. Through extensive traveling, he’s seen a lot of the miniatures hobby from across the world, giving him a unique perspective on the latest gaming topics and trends.

Travis’s brother even owns a commission painting studio, where he’s picked up a lot of good advice and techniques for painting Warhammer and tabletop miniatures over the years, as well. Travis joined the Spikey Bits team in 2019 and has been the lead writer since 2020.

Currently, he’s working on converting all his 40k Adeptus Mechanicus models and becoming a true tech enjoyer, complete with both sad and happy robot noises!