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Blood Angels 40k Rules Datasheets & Points SPOTTED!

blood-angels-new-rulesDon’t miss all the new Blood Angels Warhammer 40k rules, including points, and datasheets for their units in 9th Edition!

We’ve been seeing some teaser rules from GW about the new Blood Angels, like the Death Company, but the internet has a way of finding out more! We found these images on Imgur containing all kinds of stuff about the new book. For now, let’s focus on their new points, Wargear, Mephiston, and some more characters.

Today though, we’ll start with some of the new data sheets and then cover the points and wargear if you want to check out the rest of the new Blood Angels rules for 9th Edition click on one of the article links below:

Blood Angels New 40k Rules Datasheets & Points!

Dante datasheet 40k rulesYou can click on the picture and zoom in if you need to see the pic a little bigger! With six attacks and 2 damage, Dante can really dish out the damage. Also, just by taking him, you gain an extra command point, not too bad!

sanguinor datasheet 40k rulesThe Sanguinor can add a few extra mortal wounds every time he fights, and with high strength and D2, he can really tear through some high wound minis!

Mephiston Old vs. New

Mephiston 8th

 

Mephiston rulesThe new Mephiston has some familiar items, like the double strength CC weapon with D3 damage. Honestly, the main change comes in his Stateline. With one more wound and one more attack. Other than the change to the name of his CC weapon (to match the lore) and better stats, he is pretty similar.  Remember how bonus attacks stack now for Blood Angels with Savage Echoes and Shock Assault– that’s +2 attacks on the charge!

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Points Costs

BA PointsThey are kind of hard to see because of the glare, but you should be able to manage. You can start making out those new lists nice and early as you sit around from your food coma! The points are about what we expected them to be, for example, Mephiston only went up about 10 points, so not terrible for that boost. Let’s look at some of the wargear next!

Wargear

Blood Angel WargearThe melee weapons are really the thing to focus on here! Some pretty decent stat lines in there, and if notice almost every weapon does more than one damage. The only things that don’t are the Dead Man’s Hands and Heaven’s Teeth. Also, a ton of the weapons even gained D3, so they can punch through all kinds of stuff in CC now!

That does it for this set of new rules, but be sure to keep checking back because we have plenty more coming for you!

What do you think about these new rules? Are you excited to get the points already?

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About the Author: Travis Pasch

Travis Pasch

travis pasch writer headshot profile bioJob Title: Head Writer & Editor

Joined: 2019

Socials: @paschbass 

Bio: Dark Eldar Dracon and Warhammer 40k hobbyist since the third edition in 1998. He also loves camping because you can only paint so much! He joined the Spikey Bits team in 2019 and has been the main daily writer since 2020.

Maybe one day, he’ll finish converting all his Ad Mech models and turn into a true tech enjoyer, complete with sad and happy robot noises!