It’s only been a few weeks since it’s release and still the Knight titan has players up in arms about how to deal with it.
Rules clarifications aside, overall the Knight seems to be a solid unit, but by no means an auto-win button for anyone.
While superpowerful in combat (Four attacks with a “D” Weapon, Str 10 Hammer of Wrath, and Stomp), a true commander may want to learn to use terrain to their advantage to master a Knight.
Terrain provides both cover to facings without Ion Shield protection, and can also shield the Knight from assaults allowing for greater battlefield longevity if you can only field this unit signally.
However this is a double edged sword, as that same cover can slow it down to a crawl movement wise, as the Knight only has the move though cover rule (even though it can move 12″ in open ground).
Plus enemy units can lurk in area terrain with grenade attacks that go at initiative against a Knight assaulting them, as the Knight has no way to ignore attacking at initiative 1 when assaulting though difficult ground.
The Knight also has difficulty dealing with flyers as well, as its main weapons can not target them.
It’s very possible that if the Knight becomes common place in tournament play that the fastest response to dealing with them may be army lists fielding multiple flyers even!
Checkout our tactics video below for dealing with the new Knight titan, as we go over some easy ways to effectively deal with it.
What ways have you found work best with facing the Knight on your tabletop?-MBG
About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.
Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of LostSouls.
With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.
While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.