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Halls of Terra is Here – 40k Relic Expansion

Halls of Terra, the newest ‘side board’ expansion for Warhammer 40k:Relic is now available. Come see what new for this exciting 40k board game!

“The Imperium of Man stretches across the galaxy and encompasses over a million worlds. To a great many of the unnumbered souls of its population, Terra, the fabled cradle of humanity, the mythical seat of the immortal Emperor and the spiritual heart of the Imperium, is but a legend.”
Warhammer 40,000

Halls of Terra, the first side board expansion for the Warhammer 40,000 board game Relic, is now available at your local retailer and in our online store.

A bloody interplanetary battle against heresy and Chaos rages in the besieged Antian Sector, threatening untold billions of innocents with unspeakable doom. In Halls of Terra, your quest to defeat the powers of darkness ravaging the Antian Sector takes you to the Sol System. There, you have the rare opportunity to earn the favor of the Imperium’s great ruling powers. You may even perhaps even stand at the foot of the Golden Throne and be named a champion of humanity by the God-Emperor himself. But you’ll find that Terra, too, is filled with perils and will test your Cunning, Strength, and Willpower to the utmost.

In addition to the Sol System side board, Halls of Terra introduces a host of new Threat cards, Missions, and Corruption Cards to Relic. Three characters equally adept at combating the horrors of the Antian Sector and navigating the ruthless politics of Holy Terra join the game, along with a powerful new nemesis from one of Chaos’ deadliest legions, the Iron Warriors. Rules for initiating vicious skill duels against apotstate characters are introduced for the first time in the rulebook, downloadable from the Relic support page.

The Powers of the Imperium

The path to becoming a Champion of the Antian Sector leads through the gates of the Imperial Palace, deep into the Sanctum Imperialis where sits the terrible and sublime Golden Throne. But to pass through those gates you need at least one affiliation with a great Imperial organization.

Our first preview revealed how you can gain those affiliations, from winning over the Imperial Nobility with your Cunning to praying alongside the Adepta Sororitas at the Ecclesiarchal Palace. You might also earn an affiliation by completing one of the new Terra-based missions, such as

Psychic Training
.

If you arrive at the Golden Throne with an affiliation in hand, the God-Emperor will name you a champion of that affiliation. Each Champion gains a powerful and permanent ability. The

Champion of the Inquisition, for instance, can easily earn the endorsement of other organizations and possesses an attribute bonus that can be used in any skill test.

The Sacred Sol System

The Sol System side board opens up not only Holy Terra, but also the Forge World of Mars and the moons of Titan and Luna. But there as many lethal threats on these worlds as there are ancient, magnificent, and sacred locations. A new orange Threat deck, explored in our second preview, immerses you in the dire perils, unforeseeable Encounters and extraordinary Events unique to the Sol System. Seeing massive, desperate hordes of psykers pouring out of Black Ships could test your Willpower. Another character might suddenly challenge you to an Honour Duel and force you to fight for your life. Or, you might unexpectedly discover an Archeotech Shrine where you can desposit wargear to curry favor with the Adeptus Mechanicus.

Iron Competitors

Halls of Terra includes three characters, introduced in our third preview, who can face Corruption without falling victim to it, grant other characters renewed life, and withstand the most fearsome enemy onslaughts. They each belong to a different Imperial organization and possess vastly different abilities, but all of them are fit to become a Champion of the Imperium. All of them are capable of defeating the powers of Chaos that incessantly pour forth from the Warp.


With these servants of the Imperium, however, comes a new nemesis, Abraxis Synethi, a warpsmith of the legendary Iron Warriors who took up the banner of Chaos during the Horus Heresy. His diabolical and grotesque Daemon Engines promise to relentlessly hunt and savagely harm those who take up arms in the service of the Emperor.

Another great expansion for Relic is here! Don’t miss this one folks!

Via FFG
Enter the Sol System  Relic: Halls of Terra Is Now Available Was Published 5-29-2015

About the Author: Rob Baer

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Rob Baer

Job Title: Managing Editor

Founded Spikey Bits in 2009

Socials: Rob Baer on Facebook and @catdaddymbg on X

About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.

Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of Lost Souls. 

Every year, along with his co-hosts, he helps host the Long War 40k Doubles Tournament at Adepticon and the Long War 40k Doubles at Las Vegas Open, which attracts over 350 players from around the world.

Rob has won many Warhammer 40k Tournaments over the years, including multiple first-place finishes in Warhammer 40k Grand Tournaments over the years and even winning 1st place at the Adepticon 40k Team Tournament.

With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.

While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.