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BREAKING: GW Reveals Primaris Space Marines Rules!

Primaris Space Marines Profile

Games Workshop has given us another preview leading up to the release of 8th. Come take a look at the latest Datasheet put out for the Primaris Marines!

Warhammer Community just revealed the Datasheet for the Intercessor Squad, let’s see what they had to say.

There’s a new type of Space Marine on the block: the Primaris. When the new edition of Warhammer 40,000 lands, how will they play in the game? Let’s take a look at their rules to see what we can expect on the battlefield from the galaxy’s newest super-humans.

New 40k Intercessor Datasheet

As you can see, there are a lot of similarities to classic Space Marines: 3+ save, bolters (albeit, up-gunned a bit), and the usual frag/krak grenade loadout. There are some definite differences though.

2 wounds puts Intercessors somewhere between your typical power armoured Space Marine and a Terminator in terms of survivability. Compared to a Tactical Squad Space Marine, who only has a single wound, an Intercessor will last twice as long against small arms fire but will die just as quickly to heavy weapons. Terminators have the same number of wounds as a Primaris Marine, but their better armour and invulnerable save means that they will last longer against all types of weapons.

That bolt rifle is pretty cool too. This is the iconic bolter armament of the Space Marines with a bit more kick. It has additional range and armour piercing punch over a standard bolt gun, meaning Intercessors will do well in a shoot-out against most current Warhammer 40,000 Troops units, and thanks to the new Strength vs Toughness system, they can even start to menace lighter vehicles, wounding any vehicle smaller than a Gorkanaut on 5’s and reducing its save by 1.

Primaris Space Marines

That said, like the Legions of the Great Crusade, they don’t have options for heavy or assault weapons within the squad, so there are still situations where a Tactical Squad will be better suited – bringing lascannons, flamers or other specialist weapons with them for greater tactical flexibility.

Though not melee specialists, the Intercessor’s two attacks makes them pretty handy in a fight. In close combat, they can also use their bolt pistols to fire point-blank into enemy units in the shooting phase. The enemy will need dedicated assault troops or lots of bodies to overwhelm a Primaris Space Marine up close.

You can see on the datasheet too, that you can select a <Chapter> as a faction keyword. That means you can add Primaris Space Marines to your Ultramarines, Dark Angels, Space Wolves, Blood Angels, Iron Hands, Rainbow Warriors, or any other Codex Chapter you like, even one of your own invention.

Of course, all this comes at a price. Intercessors cost a fair few more points than a Tactical Marine; an army composed entirely of Primaris Marines will be a fairly compact, but utterly lethal and elite force. You can expect these guys to make a big impact on any game in which they make an appearance.

This Datasheet is revealing a lot about the new Intercessor Squad. One of the first differences we see, and read about above, is they will have 2 wounds instead of 1 with invulnerable saves, greatly increasing survivability. The next one we come across is the Bolt Rifle, giving the Intercessors a 30″ range, Strength 4, AP -1, with 1 damage.

There really is no need for getting in close if you don’t want to with these guys, they would make great objective holders, while still being able to pop shot your enemy from afar.

Or if you prefer, you can start chipping away at smaller enemy vehicles, hitting on a 5+, still with the -1 to their save rolls.

Primaris Space Marines

The downside, and need for support units, comes with the fact that they don’t have any heavy or assault weapon options within the squad. The <Chapter> Faction Keyword is going to be used to add Primaris Space Marines to most chapters, including Ultramarines, Dark Angels, Space Wolves, Blood Angels, Iron Hands, Rainbow Warriors, or any other Codex Chapter you like. How you use these new Marines is all on you, build an entire army out of them, or throw a couple units in to keep pressure on your enemy, the choice is yours.

UPDATE:  These minis were just spotted on Stay Frosty Studios. It is unclear if these parts will come in the kit or what they will be for, but that is a Plasma Rifle we’re seeing. Stay Frosty Studio claims these were built 5 months ago at Warhammer Studios, with more pics to come.

Stay Frosty Mark X

What are you thoughts on the new Intercessor Squad Datasheet and Rules?

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About the Author: James Rodriguez

I'm a huge fan of anything tabletop. I play strictly Chaos in Warhammer, and Imperial in anything Star Wars. I spent 8 years in the military. Now I'm happy to be a civilian working with a great group of people. "We are all tyrants. Do not fool yourself. We were bred for nothing else." -Mortarion