The wait is finally over. Checkout the full breakdown on Mortarion’s rules, abilities, and points. You’re not going to want to miss this!
Let’s take a look at all of Mortarion’s new abilities and his points cost:
We got a preview of his stats and list weapons in one of the latest Games Workshop teasers. But, what we didn’t get was the weapon details and what they do.
His fabled sidearm Lantern has an 18″ range, Pistol 1, Strength 8, AP-3, 3 Damage. Ability: pick a model, draw a line from Mortarion’s base to your target, and every unit on the line between them are hit by the attack.
Silence is a Plague Weapon: When attacking with this weapon choose one of the profiles below:
- Reaping Scythe Strength User, AP -2, 1 Damage. Make 3 attacks for this weapon.
- Eviscerating Blow 6 Attacks, Strength x2, AP -4, D6 Damage.
His Nurglings also get to attack with Strength 2, AP 0, 1 Damage, and they are a Plague Weapon. Additionally you do D6 additional attacks for this weapon.
Phosphex Bombs have a 6″ range, Grenade 2D6, Strength 5, AP -1, 1 Damage.
- Death To the False Emperor
- Disgustingly Resilient
- Primarch of the Death Guard: Re-roll failed hit rolls of 1 for all friendly Death Guard Units within 7″.
- Mortarion has a 4+ Invulnerable Save.
- Fly, Daemon of Nurgle
- Putrid Demise: Roll a dice before removing the model from the battlefield, on a 4+ Mortarion explodes, each unit within 7″ suffers D3 mortal wounds unless they’re Nurgle.
Mortarion is a Psyker. He can choose three powers from the Contagion Discipline, he knows three powers in addition to smite, he can cast two, and attempt to deny three.
The new rules reveal for Mortarion are really showing us the threat he poses on the tabletop. Coming in at 470 points it may be a little on the high side, but with everything he has it seems like a pretty fair cost to field him. It may not be the best use of points if you to take him in your 1,500 point list and below, but for a 2,000 point game
Mortarion almost seems like a requirement for any Death Guard list that can focus on a host of overlapping mortal wounding abilities, and resistances all anchored by the Lord of Plagues himself. Plus re-rolling plague weapons wounds for free and having access to a stratagem that can get you +1 to wounds is pretty powerful as well.
What are your thoughts on the new Mortarion rules? Are the rules better or worse than you thought they would be? Let us know in the comments below.