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Y-Wing Approaches: X-wing 2nd Edition

By Wesley Floyd | June 19th, 2018 | Categories: Tabletop Gaming Products, X-Wing 2.0

y wing wal

The Y-Wing is getting revamped in the new edition of Star Wars X-Wing. Let’s take a look at what it will be bringing to the table for the first wave of releases.

Fantasy Flight Games previewed the BTL-A4 Y-Wing today and it’s got a lot it can bring to the battle.

If you already own a Y-wing from the first edition, you can bring it into X-Wing Second Edition with the ship tokens, cards, and maneuver dials found in the Rebel Alliance Conversion Kit that will be available at launch. This kit includes all of the ship and upgrade cards available in the BTL-A4 Y-Wing Expansion Pack. Those looking to expand their ship collections, however, can grab the BTL-A4 Y-Wing Expansion Pack and the six other ship expansions launching alongside the X-Wing Second Edition Core Set!

The BTL-A4 Y-Wing 19.95

Get yours for less from the miniature market

y wing in box

The slower counterpart to the X-wing, it does not have nearly the speed or maneuverability. However, this can be fitted to complete almost any role you need for your force.

y wing stat cards

With both device and torpedo upgrade slots and a red Reload action in its action bar, a Y-wing can be easily outfitted as a heavy bomber, littering the battlefield with devices that can deal damage and disrupt your opponent’s flight paths. A well-placed Proton Bomb,  for example, causes ships at range 0–1 to suffer one critical damage if they’re too close when it goes off.

Other devices, like Seismic Charges, let you make use of obstacles on the board to damage enemy ships. Not only does one of these Seismic Charges cause an obstacle at range 0–1 to be removed when it detonates, it also showers ships within range 0–1 of that obstacle in debris, causing damage. When the Seismic Charges come into play, using obstacles for cover becomes a much riskier strategy—one that could, quite literally, blow up in your opponent’s face.

Choose The Right Pilot

“Dutch” Vander makes sure his entire squadron is set up to make an effective attack run. When he acquires a target lock, another friendly ship within range can acquire a lock on the same object, ignoring normal range restrictions. Horton Salm,  meanwhile, has a better chance of launching a potent attack when his wingmates are close to the defending ship.

The ship is a moving tank. It only gets a single defense die, but relied mostly on its thick hull and shields to survive. The pilot Nora Wexley may be the way to go if you want to add another level of protection. She likes to keep her enemies close so they have a harder time hitting her ship. Try to keep enemy ship is 0-1 away.

Her special ability allows her to add an evade to her die roll making sure one shot never goes through.

y wing art

Load this ship up with torpedos and give it some support with X-wings and you’ll be able to keep your opponent on edge all game. Bringing one of these in your army will force your enemy to approach your ships differently. No one wants to have their ships hit with a torpedo followed by an X-wing strafe.

How do you think the Y-wing will do in the new edition? Will you be taking one with your squadron? Who are you going to make its pilot? Let us know in the comments on our Facebook Hobby Group.

x-wing 2.0 expansion

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About the Author: Wesley Floyd

Imperial fanboy, tabletop fanatic, King of sprues.