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Flying Fortress Cover: X-Wing 2.0 Squad Build

By Barclay Montgomery | March 20th, 2019 | Categories: Star Wars Tactics, X-Wing 2.0

A Wing

The Resistance needs their bombers to get the job done, and they need air support. Get your A-Wings and MG-100 StarFortresses ready to fight together!

Tallissan Lintra

Leading the charge against the First Orders Dreadnoughts is Tallissan Lintra. This daring A-Wing pilot has the uncanny ability to protect her larger, slower bomber wing-men in X-Wing 2.0 and can help provide some extra defensive capability. While an enemy ship in Tallissan’s bulls-eye arc performs an attack, you may spend 1 charge to give the defender 1 additional defensive die. This extra boost can give the MG-100 StarFortress an agility of 2, which can greatly increase its chances of delivering its payload of bombs to the First Order! Heroic

With Tallissan being the great pilot she is, she deserves a Heroic upgrade. This elite option gives Tallissan unprecedented control of her dice. While you defend or perform an attack, if you have only blank results and have 2 or more results, you may re-roll any number of your dice. If Tallissan rolls all blanks on her attack dice, heroically re-roll them all! Vennie

Vennie is a MG-100 StarFortress pilot that will be escorted by Tallissan. This massive bomber has great defensive synergy with Tallissan once the attacks start flying. While Vennie defends, if the attacker is in a friendly ships turret arc, you may add 1 focus result to your roll. This is perfect with Tallissan since she has a turret arc that can be rotated to her front, hopefully catch the enemy in her bulls-eye arc, and then give Vennie a 2 die agility roll with a focus result added. 3 die defense for a StarFortress is not bad! Trajectory Simulator

To bring the bombs to bear on the enemy, Vennie needs a Trajectory Simulator. This system upgrade gives Vennie the ability to launch bombs out of his front arc using a 5 straight template. This can give the enemy something to deal with while Tallissan and Vennie make their attack approach!

Seismic Charges

A nice option to throw at the First Order fighters is Seismic Charges. These little bombs pack a big punch and can hopefully catch multiple First Order TIE Fighters in their blast radii. Get your bombers to their target and defend their approach with Tallissan Lintra!

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About the Author: Barclay Montgomery

I'm a weird guy wargamer and hobby enthusiast. I'm like the Thing, I can take many forms. I could be a bounty hunter looking for Rebel prey, a commander of an Imperial fleet, or the Hive Mind of the Great Devourer of Worlds.