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New Space Wolves Saga of the Beast 40k Rules Reveal

Reiver H&S Wal Hor primaris space marine chapterWe’ve finally got a full look at the Saga of the Beast expansion for Psychic Awakening. Check out all the new 40k rules the Space Wolves are getting.

Coming from Auspex Tactics we’ve got an early, full look at what’s inside Saga of the Beast. Space Wolves and Orks are sitting in the same boat as far as a serious need for a rules update. With that said, here’s everything Space Wolves will be getting shortly.

Ragnar’s New Primaris Stats

ragnar

 

ragnar blackmane primaris rulesLooking at the latest Space Wolf datasheet, Ragnar is looking spicy. On base stats alone, he’s gotten +1 Wound and +2 AttacksOn top of that, Frostfang got +1 Strength and  +1 bonus damage, perfect for melting through Primaris armor.

Now Ragnar still being Ragnar, he’s got all the bells and whistles he had before. The Belt of Russ is still giving him a 4++. War Howl still gives a charge reroll aura. Etc. Etc. However, probably one of the biggest changes to Ragnar is his new Berserker Rage rule. Shock Assault normally gives you +1 attack on the charge, but this man is extra angry and adds +3 to his attacks. That brings him to a whopping 10 S6 -4 AP 2 Damage attacks on the charge. 

Ragnar is 120 pts

Space Wolves Assault Doctrine Bonus

space wolves doctrine savage furySpace Wolves are another Chapter whose rules don’t “turn on” until the third turn. Looking at their doctrine bonus, they get exploding 6’s to hit in their update. Unfortunately, it’s just an unmodified 6 to hit which means their Chapter Tactic won’t play much of a roll to help at all.

Fenrisian Stratagems

new wolves stratagems

 

space wolves stratagem knowledge of the foeThe sons of Russ will also be able to make use of a whopping 24 additional Stratagems! Some of these Stratagems, such as Duty Eternal (making your Dreadnoughts super-tough) and Veteran Intercessors (for +1 Attack), will already be familiar to many, but there are some powerful new additions that are unique to the Space Wolves. 

Moving into some of their previewed stratagems, Knowledge of the Foe is the army’s built-in way of farming CP. You just need to pick on the enemy’s characters. Pretty sweet. Plus, it may be our first 0CP Stratagem we’ve seen.

space wolves stratagem touch of the wildFor Touch of the Wild, you will basically net 50% bonus hits for whatever your character would normally connect with. With that said, Ragnar gets 10 attacks on the charge. Just pop this strat and you could be looking at a potential 15 hits or more if you roll right.

pace Wolves also get the following Starts ported over from the Space Marine codex:

stratagems space wolves

New Chapter-Specific Litany

space wolves litany tale of the wolf kingThis litany really puts the smackdown on Monsters and Vehicles. If you’re rolling deep with a few Wulfen squads in your list, you can make those thunder hammer swings do a whopping four damage a pop. That’ll topple a Knight in seconds.

Space Wolves get the other six litanies from Codex Space Marines as well.

Space Wolves Relic List

space wolves 3rd edition cover

 

new wolves relicsWe previously saw both Wyrmpltter and Talisman of Storms, as for the rest Wolf Tail Talisman is really nasty. So long as you aren’t fighting armies without psychic (ie Tau) you can’t go wrong with the relic, -2 can be crippling for harder to cast powers.

space wolves relic wyrmsplitterWe could be seeing modified Smash Captains come to the Space Wolves (with the model obviously replacing the thunder hammer for Wyrmsplitter). This is a power axe, but slaps REAL HARD against the things you want to normally kill i.e Vehicles and Monsters. The only problem we can see players running into is that it’s only +1 Strength which does hurt.

space wolves relic talisman of stormsIf you’re going to be slinging spells, you can also give the Talisman to a Rune Priest and have him zap every enemy unit within 12″ with a mortal wound on a 4+. It might not seem too impactful, but if he’s positioned right and you get some good rolls, he can deal in the area of 8-12 mortal wounds in a game.

That’s it for the new Space Wolves rules! Be sure to check out Auspex Tactics and subscribe for more 40k tactics related videos and content!

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Now that all these rules are out, how do you think things two factions will shape the meta? Did Orks finally get the support they deserved back in Orktober? 

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About the Author: Andrew Schrank

Andrew Schrank

andrew schrank headshotJob Title: Miniatures & Warhammer Hobby Staff Writer

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About Andrew Schrank: Over the past 15 years, Andrew has played all the games, including tabletop and video games, and immersed himself in the associated lore. Andrew joined the Spikey Bits team in 2018 and covers the Warhammer hobby and tournament scene, along with the latest in tabletop miniatures, each week.

Aspiring diplomat, Lord of Fluff, and Master of Ice Hammer, He loves Star Wars, Chaos Undivided, and Gundam. During his free time, he hunts Platinum trophies on PS5 and reads international news. On weekends, Andrew plays commander and cEDH games, often with unique strategies that push the limits.

He believes each day presents a new opportunity to grow and be challenged.