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Games Workshop CEO Announces Sluggish Profits & More for 2021

games-workshop-boycott-stock-dropThe Games Workshop CEO has announced sluggish profits and more for 2021, as it looks like their insane growth has finally slowed.

We can probably all agree it has been a slower six months (compared to last year) for the model makers from Nottingham. Games Workshop has released its trading update for its half-year 2021 sales and revenue, and it’s pretty interesting.

Overall sales and profits are actually down compared to last year, but they predicted this a few months ago. However, if you’re an investor, the good thing is, your dividends are increasing from last year. Let’s first compare the financials, and then get into the reasons why profits are down, but why things might be looking up for the future.

Games Workshop CEO Announces Sluggish Profits & More for 20211

Source Games Workshop & CEO Kevin Roundtree

GW ProfitsThis is the first time in a long time we’ve actually seen profits dwindle from year to year. They still made a lot of money, but generally, when a company’s profit falls, that is generally time to get a little worried. However, as we looked at last time, the only reason they even made any increase in revenue at all was because of licensing. The licensing side of things made for 19 Million of their profit, so without that, (or if it stayed at last year’s number of 8.9 million) they would have had a much worse year.

stock chart financeRevenue was slightly up overall, but the comparison to how their numbers have been growing, it’s tiny growth. The company says the decline in profits was due to ‘paying more to our great staff’,’ increases in shipping prices (carriage costs), etc.

Basically, there was a lot more overhead this time around. Again, the one good thing for investors is that dividends grew a lot considering how the revenue went.

Let’s check out some highlights from the year.

Highlights of the Games Workshop Half-Yearly Report 2021

Warhammer + plus announcement

  • Warhammer + 2 million views in total across all shows in just three months.

Just a little apples-to-apples metric here. Spikey Bits video views in the same period were about roughly 540,000 or 25% of the views of Warhammer+ Plus.

  • increase in sales same period last year versus this year.

    So while the growth was sluggish, it did still increase.

    • The new system and technology in our Memphis facility are now operational, significantly increasing the number of orders we can pick and pack. The £5 million of backorders at the end of November 2021 will be cleared by early January, hurray! 

    This is good, we just wish they didn’t do it in the middle of the holiday season which created huge problems. Still, it’s better to have the robots in the warehouse, than not from what it seems.

    Total War Warhammer III

    • Licensing income Royalties receivable in the period increased by £11.4 million to £20.1 million. This includes £13.7 million (2020: £2.3 million) of guaranteed royalty income which is recognized on the signing of new license contracts, while additional royalty income earned was equal to the prior period at £6.4 million. 

    As we said, this was their main increase for the year and kept the profits afloat.

    • Cost to sales ratio – at 29% (excluding group profit share) (2020: 28%) our costs are under control and mainly relate to increases in staff costs (3% annual pay rise and increases in headcount +27). 

    Anything under 30% is really good, but the number is increasing and getting close to that mark.

    • Online sales declined by 10% compared to the same period last year, maintaining the step change in sales order levels against the prior year is the plan. 

    This could be COVID-related, or it could be people voting with their hobby dollars more in the latter half of 2021. We don’t know a hundred percent either way. But it does seem to follow retail trends as people got back out into the swing of things starting in summer.

    • Our profit before tax is down £3.4 million (note change in sales growth same period last year please ’19-’20). 

    Their growth the previous year was so insane, we almost can’t expect it to always grow like that, however as we mentioned about revenue would have been flat or negative if it was for an increase in licensing. Roundtree also later on in his report mentioned licensing revenue as “uncertain”.

    Compared to Last Year & Profit Share

    Games Workshop profitsWhen you look at last year compared to 2019, there were some insane profits and revenue increases going on. It almost seems like that in the current era, last year’s growth is something that shouldn’t be expected again in general.

    That’s of course non-withstanding the potential lower engagement level among hobbyists in general that Games Workshop seems to either be ignoring or are unaware of in their official reporting.

    After polling stores worldwide, we expect a general decline in revenue overall starting with these numbers.

    Here are more articles on the issues that Games Workshop is facing now as their stock has dipped and investors have taken notice:

    Why do you think Games Workshop has seen sluggish profits and revenue in 2021?

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    About the Author: Rob Baer

    Virginia Restless, Miniature Painter & Cat Dad. I blame LEGOs. There was something about those little-colored blocks that started it all... Twitter @catdaddymbg