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Imperial Knights Datasheets, Bonds & Abilities 40k Rules!

imperial knights codex rulesHere are all the new 40k Imperial Knights datasheets, bonds, and abilities rules inside the codex-  check out what they can do!

If you’ve been on the fence about playing the army or not, it’s always good to see some of the rules to help make up your mind!

Codex: Imperial Knights Retail Price: $55

Click here to get yours for less from these retailers: | Amazon | Dicehead Games | Gold Goblin Games | Frontline Gaming | Games Workshop’s Store Link

These unique faction rules are collected from all the following reviews on YouTube, and Warhammer Community alike, so be sure to watch your favorite presenters talk about their take on the book at the links below:

Here’s the most up-to-date how-to-play review of the new Imperial Knights rules- so click on the gallery above to see all the new 9th Edition rules from the Imperial Knights codex!

This time we’ll be focusing on the Datasheets, but we’ll also be covering the rest of the rules from the Imperial Knights codex as well.

Imperial Knights Datasheets

Imperial Knights DatasheetsWe’ve already covered all the households, and each has some pretty interesting buffs!

Imperial Knights Datasheets 2With plenty of heavy weapons, this should really smash through some enemies!

Imperial Knights Datasheets 3

 

Imperial Knights Datasheets 4

Imperial Knights Datasheets 5This is about as big as minis get in 40k in terms of points and wounds. Plus, with all the weaponry on this mini, you should hopefully be able to get your point’s worth out of this one.

Imperial Knights Datasheets 6The Reaper Chainsword is quite strong, especially because you’ll be getting 12 attacks with the sweep! Then, the buff is quite nice. We’ll also show below how the bonds work.

Imperial Knights Datasheets 7

first knightClick Here To Get The New First Knight Miniature Bundle!

Imperial Knights Datasheets 8The Crusader is pretty good at killing large units with the Gatling Cannon, and the thermal cannon can take down all the heavies.

Imperial Knights Datasheets 9

Imperial Knights Datasheets 11The Warglaive is always a fun model to have as they are so much cheaper than the big knights!

first knight squareClick Here To Get The New First Knight Miniature Bundle!

Imperial Knights Datasheets 12The more shooty version of the Armiger can deal a fair amount of damage and be decent for taking objectives.

Abilities & Bonds

Imperial Knights Abilities

Ion Shields aren’t bad, but a 5+ isn’t the best but there are a few tricks to lower it. It’s also nice you can charge after falling back and move over units. You can see, that the big knights can affect the smaller knights with their bonds. However, you have to choose one; you can’t stack them.

Plus, getting -1 Damage on your Armigers will always be nice!

More exciting times for the Imperial Knights are on the way with all these new rules!  Here’s all the latest on the new Imperial Knights rules updates and points changes for Warhammer 40k.

Here’s the most up-to-date how-to-play review of the new Imperial Knights rules- so click on the gallery above to see all the new 9th Edition rules from the Imperial Knights codex!

Do you like the new rules  from the Imperial Knights codex so far? 

Let us know in the comments of our Facebook Hobby Group, or our new Discord server, and make sure you enter the latest monthly giveaway for FREE today! 

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About the Author: Travis Pasch