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The Wildercorps Hunters Bring Out the Dogs For the Cities of Sigmar!

new-sigmar-cities-of-models Wildercorps HuntersIf you want to hunt down the enemies of the Cities of Sigmar with some vicious dogs, the Wildercorps Hunters are the ones to do it!

They had a pretty giant reveal of miniatures for the new Cities of Sigmar, but it looks like they aren’t stopping there. GW knows people love dogs, and this kit has some really mean-looking ones!

They also mention they can be used as their own Warcry warband, giving the kit some extra value.

AoS Book Roadmap 2023We don’t have too much of summer left, so we’re bound to get the book before too long. Plus it’s always nice to see the new models ahead of the actual battletome. Let’s take a closer look at the miniatures!

The Wildercorps Hunters Bring Out the Dogs For the Cities of Sigmar!

The latest on the Cities of Sigmar Wildercorps Hunters miniatures come from Warhammer Community.

Wildercorps Hunters

The Wildercorps Hunters are expert trackers, with an intimate knowledge of the rougher parts of the Mortal Realms. Often recruited from the Reclaimed – those peoples who survived for generations under the cruel lash of Chaos, while Azyr’s doors were closed – they’ve endured sickness, hunger, and inclement weather to hone their skills to a keen knife’s edge.

These new Wildercorps Hunters miniatures are really cool with a ton of detail, and of course, dogs!

Wildercorps Hunters 6

Wildercorps squads are unparalleled in their ability to scout the environment for traps and sappers. They perform this surveillance with the aid of Trailhounds, legendarily bad-tempered dogs bred for keen senses and powerful jaws. They sniff out rival scouting parties and reconnoitre shady groves and clammy warrens where the Hunters can lie in wait.

If you need to scout out the enemy and harass them from the flanks, these will be perfect. Obviously, they aren’t super heavily armored but should be pretty useful with crossbows, and then the dogs should tear some people apart in combat.

New Wildercorps Hunters Age of Sigmar Rules

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When armies clash, these hardy pioneers use their foreknowledge of the battlefield to remain effectively unseen by their enemies – as such, they can’t be targeted while they’re in cover or outside of 12″. All the while, they carefully train their arbalests on critical targets, aiming for vulnerable spots to confer an extra pip of Rend to their devastating ambushes.

This is quite a powerful rule, as they can shoot and not be shot back at as long as they stay in cover or are more than 12″ away. Then, they get extra Rend, so if you can keep them in cover, they are going to hit hard and be super hard to dislodge.

All the Latest Warhammer Rules & Model Rumors

What do you think about the new Wildercorps Hunters for the Cities of Sigmar?

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About the Author: Travis Pasch

Travis Pasch

travis pasch writer headshot profile bioJob Title: Head Writer & Editor

Joined: 2019

Socials: @paschbass 

Bio: Dark Eldar Dracon and Warhammer 40k hobbyist since the third edition in 1998. He also loves camping because you can only paint so much! He joined the Spikey Bits team in 2019 and has been the main daily writer since 2020.

Maybe one day, he’ll finish converting all his Ad Mech models and turn into a true tech enjoyer, complete with sad and happy robot noises!