The Fate of Konor is a Warhammer 40k Global Campaign that is starting July 27th. Games Workshop just dropped the first mission so you can start preparing.
If you’re planning on participating in the Fate of Konor Campaign, now is the time to start your preparations. Games Workshop just released the first mission for the 6 week campaign. But, before we get to that, the website for the campaign is now live, let’s see what they had to say about it.
The Fate of Konor global campaign is only a week away; but the battle has already been raging as players ready their armies for the muster. We’re launching the Fate of Konor website today. Once the campaign starts on the 27th of July, this will be the place to keep up to date with who’s winning and which planet is up for grabs.
If you’re raring to get started, remember that any models you buy and paint during the muster can earn points for your side, whether you’re defending Konor for the Imperium, razing it for Chaos or pursuing the mysterious agenda of a xenos race.
Now, for the very first mission in this epic journey. The planet is Astarmis, and the mission is Invasion.
Astaramis has come under direct and heavy attack from the forces of Chaos. Yet it seems they are not the only threat, for alien forces of every ilk have been reported on the planet’s surface. If this is true, their intentions as yet remain unclear. In response, mighty armies are mustered to defend the sprawling hive world and battle is joined in earnest.
THE ARMIES
Each player must first muster an army from the miniatures in their collection. A player can include any models in their army, but if their army is Battle-forged, they will also be able to use the unique Fate of Konor Stratagems and the appropriate Stratagems included within this mission.
In this mission, if one player’s Warlord has the IMPERIUM keyword, they are automatically the Defender, and their opponent is the Attacker. If both players’ Warlords have the IMPERIUM keyword, or neither player’s Warlord has the IMPERIUM keyword, the players must roll off to decide who will be the Attacker and who will be the Defender.
THE BATTLEFIELD
Create a battlefield using the deployment map included with this mission and then set up terrain. The battlefield should contain several defensible pieces of terrain, such as such as buildings, bunkers and obstacles, representing the territory that the Defender has been tasked with holding against the invading forces.
DEPLOYMENT
After terrain has been set up, the players then alternate deploying their units, one at a time, starting with the Defender. A player’s models must be set up within their own deployment zone, though up to half of a player’s units can instead be placed in Reserve (see the Narrative Play Mission Rules in the Warhammer 40,000 rulebook).
FIRST TURN
The Defender rolls a dice. On a roll of 6, the Defender can choose to take the first turn; otherwise the Attacker has the first turn.
RESERVES
Starting from the second battle round, each player makes a roll for each of their units in Reserve at the end of their Movement phase. On a 3+ the unit being rolled for arrives from Reserve. Units automatically arrive at the end of a player’s fourth Movement phase if they have not already done so.
When a unit arrives, set it up anywhere within 6″ of the controlling player’s battlefield edge that is not within 9″ of any enemy models.
BATTLE LENGTH
The players should use the Random Battle Length rules (see the Narrative Play Mission Rules in the Warhammer 40,000 rulebook) to determine how long the battle lasts.
We won’t spoil it all for you, so if you want to see the Victory Conditions and available Stratagems head over to the official Fate of Konor campaign site. There you will be able to get all the mission details for the current week, who is winning the galaxy, and find a store near you where you can participate.
If you’re wondering what you’ll get for participating, or have the opportunity to win, we’re going to take a look at the contents of the campaign box.
Scanner was able to get his hands on the new Fate of Konor campaign box that is being sent out to stores for the new worldwide campaign that’s kicking off July 27th. Let’s take a look at how the new campaign will be ran and what you can expect to see.
The event period will run from July 27th to September 10th and be a global online campaign. The only way to register results is through a registered store. The results you can register are a victory in a game, or a new, painted datasheet of miniatures (painted in either the muster build-up or during the campaign). Each planet is going to have a unique missions, Stratagems, and theme allowing you to add variety to the games.
Over a six week period, players are going to be fighting on six different planets in the Konor System: Astaramis, Loebos, Drenthal, Vanitor, Konor, and Nethamus.
Each planet will have its own story, unique mission, Stratagems, and will be affected by what has gone on previously in the campaign. Each planet will also have a theme over the six week period, players will earn double points for each new painted datasheet or for each victory they have while using those themed units in their army.
The themes are Week 1: Start Collecting/Space Marines, Week 2: Elites, Week 3: Tanks, Week 4: Psykers, Week 5: Fast Attack/Flyers, Week 6: Scenery/Lords of War.
But there’s a caveat to all this, Xenos players have a lot of control over the fate of the galaxy. They can take wins away from Imperial or Chaos forces, which can alter who controls each planet at the end of each week.
And last but not least the Stratagems. Some of these have some really unique abilities, and will there is one for each planet. Depending on where you play determines what Stratagem you will have access to that week. These Stratagems will be available in addition to the Stratagems your army already has access to.
This is a picture of what your participation sheet looks like, and how you will keep track of each week/ themes you participated in. That way it’s easy to secure your prizes from the event organizer!
Did we say prizes? Here’s a sneak peak of the two sets of prizes that come in the kit: Ultra and Death Guard dicebags!
Checkout the rest of the pictures from the kit here
The new Fate of Konor campaign looks like it’s going to be a lot of fun, and you’ll be able to keep track of how the event is going across the world on the dedicated webpage. What do you think about the new Fate of Konor: Galaxy On Fire campaign?
Are you going to be making it into your FLGS every week to get your games in? Let us know in the comments below.