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The Imperial Fists 40k Combo To Watch Out For!

By Rob Baer | October 29th, 2019 | Categories: Games Workshop, Space Marines, Tactics, Warhammer 40k

imperial fists wal hor title space marinesDo you like mortal wounds? Because this combo is one spicy way to dish them out in 40k. The Imperial Fists have the lock on dropping vehicles!

Space Marines are definitely better than before. And while we aren’t going into each faction or every single combo (which we are sure is good), here is a great combo for the Imperial fists that you should experiment with in your next game.

We’re going to list all of the key components and then breakdown why it’s all good. sit back, buckle up, and praise the Emperor.

Imperial Fists- Siegebreaker Cohort Spice

imperial fists CT 2019

Remember that nothing that goes against your army will have a cover save. However, the real moneymaker is that bolt weapons get exploding 6’s to hit. -Just keep that in mind.

imperial fist legacy of dorn

With the Legacy of Dorn rule, they get a bonus effect for heavy weapons while the Devastator Doctrine is active. If you shoot at a vehicle, you can add 1 to the damage for the attack. (That brings Heavy Bolters up to two damage a pop).

  • Take a Chapter Master with Eye of Hypnoth relic.
  • As many Heavy Bolter Centurions as your little heart desires.
  • 1CP to make the detachment including these a Siegebreaker Cohort.
  • A Handful of CP for these next Strats:

Bolter Drills (2CP): 6’s to hit with bolt weapons explode for another hit.

Tank Hunters (2CP): You can pick an enemy Vehicle and a friendly Imperial Fist unit. Add 1 to the wound roll for any attacks (shooting or melee) that target the Vehicle from that unit.

Seismic Devastation (1CP): 6’s to wound for weapons made by a Siegebreaker Cohort Formation cause a mortal wound in addition to other damage.

Ultimately, you’ll take six Heavy Bolter Centurions with a Chapter master holding the Eye of Hypnoth for rerolls of ALL hits and wounds of one. Pop Bolter Drills and combined with your Chapter Tactic, your bolt weapons will be exploding for three hits on each 6+. Next, pop the Tank Hunters strat to get +1 to wound enemy vehicles. Finally, pop Seismic Devastation for mortal wounds to proc on a 5+ against vehicles and buildings.

Imperial Fist wal Centurion

Just on Heavy Bolters alone, six Centurions will give you3 36 two-damage shots that proc mortal wounds on a 5+. In addition, each hit of a 6+ explodes for three hits. We’re talking about an unreal amount of damage for the points. The only downside is that it’s CP heavy but there’s not much-if anything, that can stand against that kind of firepower in a 2k pt game.

Check out the full breakdown from Kenny, Rob, and Wyatt in their own review of Space Marine combos.

With these three combos covered, what do you think is the strongest? Do you already have the units needed to run these? Let us know in the comments of our Facebook Hobby Group, and sign up to get your free hobby updates newsletter (with discount coupon codes) each morning as well!

About the Author: Rob Baer

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Rob Baer

Job Title: Managing Editor

Founded Spikey Bits in 2009

Socials: Rob Baer on Facebook and @catdaddymbg on X

About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.

Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of Lost Souls. 

Every year, along with his co-hosts, he helps host the Long War 40k Doubles Tournament at Adepticon and the Long War 40k Doubles at Las Vegas Open, which attracts over 350 players from around the world.

Rob has won many Warhammer 40k Tournaments over the years, including multiple first-place finishes in Warhammer 40k Grand Tournaments over the years and even winning 1st place at the Adepticon 40k Team Tournament.

With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.

While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.