It’s Civilization (sort of). Build memories with your gaming group as you raise a civilization from the ground up! Check out Tapestry!
Tapestry is a 1-5 player game designed by Jamey Stegmaier and published by Stonemaier Games. Playing in roughly two hours you will take a fledgling society and build it up to greatness. Tapestry plays over the course of five rounds which players may finish at various times.
Tapestry: $99.00
Get It For Less At Miniature Market
Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people – your civilization is unique!
In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.
Contents:
18 Unique, Painted Landmark Miniatures
43 Unique Tapestry Cards
7 Trap Cards
33 Unique Tech Cards
3 Custom Dice
50 Outpost Miniatures
100 Income Building Miniatures
1 Game Board
6 Unique Capital City Mats
48 Territory Tiles
15 Space Tiles
5 Income Mats
20 Custom Resource Tokens
65 Player Tokens
1 Rulebook
2 Reference Guides
6 Reference Cards
28 Automa CArds
1 Automa Mat
1 Automa Rulebook
1 Custom Plastic Insert with Lid
Ages: 12+
Players: 1-5
Game Length: 90-120 minutes
Tapestry: Raise Your Civilization to Greatness REVIEW
Tapestry received quite a bit of buzz following its announcement. Coming in on the heels of the smash hit Wingspan, a lot of people were excited about this title.
In Tapestry, you will play as one of several different civilizations. Each player is dealt out two and will choose one to play as. Each of the five rounds has the player spend resources to advance on one of the four culture tracks. You can focus on Science, Technology, Exploration, or even Military. Every space on these tracks grants a benefit with some giving a bonus action for the cost of another resource.
The other action is to end your round and take income. In the first round, all players will simply take income as they cannot advance any tracks due to not having resources yet.
Tapestry cards are played in rounds two through four. These will help shape your culture by giving you an instant boost or even a round long ability. There are also technology cards that can be upgraded for various benefits.
Every player will also get a board representing their capital city. These are grids sectioned into several three by three districts. When you remove a income building you reveal resources or scoring opportunities. You then place the building on your capital city board. If you completely fill a district it will award you a resource. Some special buildings can be obtained from the milestones in each track as well as certain technology cards.
The overall goal is to gain as many resources as possible in order to extend your turn for as long as possible. Once you run out and take income you are finished for the round.
What I like most about Tapestry is the variety. There are so many paths you can take in order to plan your victory. The multiple civilizations you can play as also adds to the variety. Experimenting with different advancement tracks is also fun. You can focus heavily on one or two tracks or even try a balanced approach. Half the fun is figuring out different combos that work together.
Stonemaier games are well known for their production value and Tapestry is no exception. The player boards and capital city boards each have that gritty heavy paper stock. The income and landmark buildings are fully sculpted and the larger landmarks are fully painted. They are simply beautiful and are satisfying to see on your board. The main gameboard is bright, vibrant and very clear as to what everything is. The rule book is short and sweet and they even include useful reference boards for the track spaces and technology cards for ease of use.
I really enjoy playing Tapestry and will play any opportunity I have. So far everyone who I’ve taught the game to has seconded my feelings. The civilization theme might not be super strong but I like what they have given us. While a little on the long side, I think this game will be a hit at game night. Definitely check this title out if you like engine building games.