9th Edition 40k points changes are here for Chaos, Death Guard, and Thousand Sons- from wargear to unit options, check out what’s gone up and down.
Spotted on Reddit from different community fans taking things into their own hands and transcribing the points in videos popping up left and right, we’ve got adjustments on some Chaos Marine factions.
Here’s the latest on generic Chaos, Death Guard, and Thousand Sons.
40k Chaos Marine Points Changes
This first list on Chaos undivided units comes to us from War of Sigmar, who looks to have transcribed a lot already.
Once again, the theme is standing true for more mobile units. It looks like anything that’s fast or some kind of entry with a Jump Pack/Wings got a more heavy-handed points adjustment. DPs with wings and Lord Discordants (two fast Chaos MVPs) are going up +30pts. Another big oof in the Chaos list is the fact that Cultists are going up +2pts.
For Elites, Fast Attacks, and the terrain piece, no major gut-busting changes happened. Warp Talons did go up which is sucky and surprisingly, the Helbrute (which nobody ever takes pre-9th) also went up +10pts.
For Heavy armor and named characters, Obliterators, Maulerfiends, and Lord for Skulls took the biggest price hikes while Kharn got a bit better actually going down 5pts.
40k Death Guard Points Changes
Oof, Plagueburst Crawlers are going up +30pts. They’ve been a solid choice for Death Guard since their release. It’ll take some playtesting to see if they’re still worth their pts. Another big change is to Poxwalkers. Arguably already too expensive, they’ve gone up another +2pts.
Surprisingly, Mortarion only went up 20pts. From everyone we’ve talked to, we thought for sure he was going up more than that. Morty fans out there can still rock him in 9th!
Thousand Sons
Right at the top of the list, Ahriman in both forms, and Magnus are going up +20 pts. They’re staples (more so Ahriman than Magnus) in any Thousand Sons list and with that small of a price hike, we’re sure we’re going to see them still. Although, relatively speaking, Ahriman’s nerf was bigger than Magnus’.
Thousand Sons Sorcerers have also gone down in their base cost which means we may see a couple more in lists filling up obligatory battlefield roles.
Overall, Chaos wasn’t spared from the price hikes although some of the things that we expected to go way up were hardly touched at all. For the most part, they’re looking solid for 9th Edition. With that said, it’ll come down to how much their wargear also fluctuated and the units that you bring to make up your list.
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