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Marvel: Crisis Protocol Gets New Rules for Arnim Zola

Baron StruckerMore Marvel Crisis Protocol rules are here as AMG reveals the new Arnim Zola character rules- check out the latest!

The pack just hit pre-order (will be shipped on 9/9/2022), so it’s good to know what the models can do before you buy! The cards come from AMG’s latest transmission. First, check out the new pack we saw, then jump into the rules!

Also, if you want to pre-order one for yourself, you can click here or click the headers below.

Baron Strucker & Arnim Zola: $49.99

Click here to order yours: | Amazon | Asmodee Website |

Baron Strucker 2These should be a fun addition to the game with some cool rules. We expect to see some cards soon, so hopefully, we’ll know what they can do before the pre-order finishes up on 9/9/2022. If you want to see all the recent expansions, check those out here! 

Baron Strucker 4

AMG Drops New MCP Rules for Arnim Zola

Arnim Zola Rules

On the tabletop, Arnim Zola crams a whole lot of mad science into his robotic body. First off, his  Prototype Weapons attack allows Zola to fire off a blast of energy perfectly suited to any foe, thanks to  the ability to choose what kind of attack it will be from Physical, Energy, or Mystic. The strange  prototype is further enhanced by the Hydra Ingenuity special rule, allowing you to add one of the Bleed,  Shock, Slow, or Stun special conditions for every wild in the attack roll! When you’re facing this kind of  scientific genius, you can never predict what he’s going to throw at you next! 

Zola can also use his ESP box, a device that allows him to control his creations, as a weapon to rattle the  weaker minds of those who face him. A Focused ESP Box Blast is a Strength 6 Energy attack that allows  Zola to take control of his target, moving them a Short range, which can also Slow a target with a wild result. 

Prototype weapons are cool as you can not only choose the attack’s type but also give a bunch of special conditions. Then the focused blast basically gets to push the enemy and slow them.

Arnim Zola Rules 2

It’s not just his own attacks that can benefit from Zola’s mad genius, however. He can leverage his  engineering talents to enhance his allies as well. Hydra Engineering is a reactive power he can use  whenever he or an allied character in Range 4 is attacking or defending. Zola can spend up to 3 Power,  allowing the chosen character to reroll 1 die per Power spent during the Modify Dice step. Like his personal enhancements, this can have unpredictable results, though, and if the roll produces any  failures the character gains the Bleed special condition. 

Hydra Engineering is interesting because he can let people re-roll dice. However, you can make them bleed, so be careful with how many dice you choose to re-roll! Lastly, you can gain a lot of power, and being immune to Bleed makes Hydra Engineering much safer to use on Zola than allies!

Watch out for his physical defense, though; with only two dice on average, he may be a little susceptible to brawlers.

Click Here To Order Yours Today!

Do you like the new rules for Anim Zola in Marvel Crisis Protocol? Will you be picking the mini up?

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About the Author: Travis Pasch

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Travis Pasch

Job Title: Head Writer & Editor

Socials: @paschbass 

About Travis Pasch: Travis has been a Warhammer 40k hobbyist since the 1990s, playing the game since Third Edition. Through extensive traveling, he’s seen a lot of the miniatures hobby from across the world, giving him a unique perspective on the latest gaming topics and trends.

Travis’s brother even owns a commission painting studio, where he’s picked up a lot of good advice and techniques for painting Warhammer and tabletop miniatures over the years, as well. Travis joined the Spikey Bits team in 2019 and has been the lead writer since 2020.

Currently, he’s working on converting all his 40k Adeptus Mechanicus models and becoming a true tech enjoyer, complete with both sad and happy robot noises!