More Marvel Crisis Protocol rules are here as AMG reveals the new Arnim Zola character rules- check out the latest!
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Baron Strucker & Arnim Zola: $49.99
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These should be a fun addition to the game with some cool rules. We expect to see some cards soon, so hopefully, we’ll know what they can do before the pre-order finishes up on 9/9/2022. If you want to see all the recent expansions, check those out here!
AMG Drops New MCP Rules for Arnim Zola
On the tabletop, Arnim Zola crams a whole lot of mad science into his robotic body. First off, his Prototype Weapons attack allows Zola to fire off a blast of energy perfectly suited to any foe, thanks to the ability to choose what kind of attack it will be from Physical, Energy, or Mystic. The strange prototype is further enhanced by the Hydra Ingenuity special rule, allowing you to add one of the Bleed, Shock, Slow, or Stun special conditions for every wild in the attack roll! When you’re facing this kind of scientific genius, you can never predict what he’s going to throw at you next!
Zola can also use his ESP box, a device that allows him to control his creations, as a weapon to rattle the weaker minds of those who face him. A Focused ESP Box Blast is a Strength 6 Energy attack that allows Zola to take control of his target, moving them a Short range, which can also Slow a target with a wild result.
Prototype weapons are cool as you can not only choose the attack’s type but also give a bunch of special conditions. Then the focused blast basically gets to push the enemy and slow them.
It’s not just his own attacks that can benefit from Zola’s mad genius, however. He can leverage his engineering talents to enhance his allies as well. Hydra Engineering is a reactive power he can use whenever he or an allied character in Range 4 is attacking or defending. Zola can spend up to 3 Power, allowing the chosen character to reroll 1 die per Power spent during the Modify Dice step. Like his personal enhancements, this can have unpredictable results, though, and if the roll produces any failures the character gains the Bleed special condition.
Hydra Engineering is interesting because he can let people re-roll dice. However, you can make them bleed, so be careful with how many dice you choose to re-roll! Lastly, you can gain a lot of power, and being immune to Bleed makes Hydra Engineering much safer to use on Zola than allies!
Watch out for his physical defense, though; with only two dice on average, he may be a little susceptible to brawlers.
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