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GW’s Wild New Round Time Rules for Warhammer Tournaments

rumors world championships warhammer AoS time clock round

Leaked new Warhammer tournament rules for the World Championships shake things up with time “milestones,” penalties, and the prohibition of using chess clocks…

Age of Sigmar players, brace yourselves— official Warhammer tournaments may be about to get a little more… unpredictable. Gone are the chess clocks keeping you and your opponent in sync; instead, Games Workshop has rolled out some time rules that are causing quite a stir. Imagine being halfway through moving your best units when a judge strolls over and says, “Time’s up!” It’s not exactly the epic ending you were hoping for, right?  Let’s unpack the chaos!

New GW Age of Sigmar Tournament Time Clock Rules: A Closer Look at GW’s New System

Roadmaps Age of sigmar new releases hor wal new Age of Sigmar (AoS) Roadmap and models new battletomesWe reviewed a copy of Games Workshop’s leaked new time rules for the World Championships of Warhammer Age of Sigmar tournament, and players may have to adjust to some surprising changes. There are no more chess clocks from the get-go, but time is still a key factor in these Warhammer tournaments. So, how does this new system work? And, more importantly, how will it impact your epic battlefield struggles?

Time Limits Without Chess Clocks

The chess clock is the trusty companion of many a wargamer in tournaments, keeping both sides in check and ensuring no one drags their feet. However, GW has shaken things up by banning clocks (or time-splitting devices, as Games Workshop’s Mike Brandt, director of anti-clock nomenclature, calls them) until they’re really needed. So, what does that mean for players?

Breaking Down the Timed Phases

chess clock GW Age of Sigmar Tournament ClockNo need to bring this anymore…

In this new era of competitive play, GW has laid out specific time allocations for each phase of the game. But before you start feeling like you need a stopwatch hidden in your sleeve, bear in mind that you aren’t actually supposed to use one—at least, not until a judge steps in to “assist” you with timing.

Pre-game and Deployment Phases

First up, you get 10 minutes for pre-game activities. That means setting up objectives, choosing your battle traits, and getting your head in the game—basically, the calm before the storm. Next, it’s 15 minutes to deploy your forces. So don’t waste time debating if your Stormcast Eternals should flank left or right; just get them on the field!

Turn Time Allocation

Once the battle begins, it’s time to manage your turns wisely. The first turn gets a healthy 25 minutes—plenty of time to move units, cast spells, and plan your strategies. But as the battle heats up, the time starts to shrink. Turns 2 and 3 allow for 20 minutes each, and by turns 4 and 5, you’re down to 15 minutes. There’s no mention of Turn 5, which suggests they expect you to have wrapped things up by then. Or maybe they just like to keep us guessing?

Introduction of the World Championships of Warhammer (WCW) Clock & Round Time Policy

clock GW Age of Sigmar Tournament ClockNow, here’s where things get interesting—or frustrating, depending on your outlook. If you or your opponent fall behind these time benchmarks, a judge can step in and enforce the WCW clock policy. This policy isn’t for the faint-hearted and might even come across as a punishment system for slow players.

Conditions for Clock Enforcement

If you’re lagging behind, a judge has the power to slap a clock on your game. The catch? You can’t just decide to use one yourself, even if both players agree. It’s up to the judge’s discretion, meaning you’ve got to hit those benchmarks cooperatively or risk having time management taken out of your hands.

Accumulating Penalties

And here’s where it gets tricky. Every time you get “clocked” (whether you or your opponent are playing slow), you gain a penalty—a +1 to your clocked status (as a keyword that sticks to you as a player). If you rack up enough penalties compared to your opponent, you might find yourself losing valuable time in later rounds. For example, if the penalty difference between you and your opponent reaches 2, your opponent gets 60% of the remaining time, leaving you with a measly 40%.

Then, it gets worse if the difference hits 3; your opponent now gets 65% of the remaining time, leaving you with a few minutes each turn (maybe literally). Again, though, you get a penalty whether or not you are the one going slow. A table is put on the clock, and both get penalties. If you get unlucky enough to play three slow opponents in a tournament, you are in some serious trouble.

Controversy Surrounding the New Warhammer Championship Clock and Time Rules

GW shrinks its tournament Schedule 2023For many, this new system raises concerns, especially regarding fair play. After all, if your opponent is slow and you’re not, why should you be penalized for the game running long? Especially if you’re spending your vacation going to one of the big US events.

Fair Play Concerns

In theory, these time rules aim to encourage efficient play and discourage dragging out the game. But what happens when one player is a notorious slowpoke? You could end up with less time simply because your opponent can’t make decisions quickly enough. It’s a system that might punish players unfairly, especially in high-stakes matches.

Stress and Uncertainty in Competitive Games

Another issue? The stress of not knowing exactly how much time you’ve got left. With no chess clocks available until the judge decides, you could find yourself rushing through decisions in the early turns, unsure of how much time has passed. This could lead to hasty mistakes, making the game more about clock-watching than tactical brilliance.

Conclusion: Mixed Reactions & Future Impact of the GW Warhammer Tournament Time Clock Rules

age of sigmar soulblight gravelords wall hor faction guide rulesGW’s new tournament time rules may shake things up at the WCW, and the community seems to be split on whether these changes are for the better (many don’t think so…). While some players appreciate the effort to streamline game flow for people who play at a high speed (meaning if you stay on the milestones, it might be nice to not have a clock ticking away the whole time), others find the lack of transparency and reliance on judge intervention unsettling. Time will tell (pun intended) how these rules impact the competitive scene.

So, where does this leave us in the Mortal Realms? Well, between balancing strategic gameplay and these new time rules, tournaments might feel like an adventure with a ticking clock. Some may argue it’s a test of speed as much as skill, while others just want a fair fight without the time-trap drama.

All the Latest Warhammer Rules & Model Rumors

What do you think about the new time clock rules for GW’s World Championship of Warhammer Age of Sigmar tournaments? 

About the Author: Travis Pasch

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Travis Pasch

Job Title: Head Writer & Editor

Socials: @paschbass 

About Travis Pasch: Travis has been a Warhammer 40k hobbyist since the 1990s, playing the game since Third Edition. Through extensive traveling, he’s seen a lot of the miniatures hobby from across the world, giving him a unique perspective on the latest gaming topics and trends.

Travis’s brother even owns a commission painting studio, where he’s picked up a lot of good advice and techniques for painting Warhammer and tabletop miniatures over the years, as well. Travis joined the Spikey Bits team in 2019 and has been the lead writer since 2020.

Currently, he’s working on converting all his 40k Adeptus Mechanicus models and becoming a true tech enjoyer, complete with both sad and happy robot noises!