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Download the NEW Azyr Point Comp Program for AoS

By Rob Baer | August 10th, 2015 | Categories: Age of Sigmar, Editorials

azyr comp

There is a new desktop program for pointing out your games of Age of Sigmar! Download it now!

PCBuilder1

The Azyr Comp system is now available in a downloadable program that includes all the unit points, and warscrolls. It allows players to:

– Build lists with the points system enabled or disabled.

– Choose to enable or disable the visible warscrolls.

– Save and print your lists.

 

Building a points-based Age of Sigmar List is easier than ever!

PCBuilder2

Azyr Composition List Builder (PC Download)

 

Here’s the underlying philosophy on the comp system: Take it away Auticus:

DESIGN NOTES
During the design process of this system, I initially started out trying to write a mathematical formula that would allow us to point the models exactly as we have been doing for the pasty twenty plus years. I started noticing that this was the general direction that everyone was taking, and that each formula being put out online was very similar to each other, though had minor differences.

I then decided to move from the 1000 based precision system that I have pretty much used exclusively, and take a note from games like Warmachine or SAGA and go simpler.

The system contained in these pages is one that I wish to use for narrative campaigns as opposed to tournaments. I do believe that these would work fine for tournaments as well, but a general system is about being able to loosely gauge an overall force and determine that they are in the same ballpark as each other, whereas a precision-based system is going to attempt to point cost each model as finely as it can.

The problem I have with a precision system is that there is more to the model than its statline, and while formulas work great for statlines, once you throw in situational modifiers from scenarios or abilities the math gets thrown out. Sometimes it just happens to work, but if you’ve played any point-based system for any length of time you will find that some models work above what they are pointed at in certain situations, and may be totally bad in others (and this is where arguments over scenarios come in, where people want a universal set of scenarios that don’t highlight the good or bad parts that the math misses, which in my opinion can lead to gross stagnation)

While looking at this system, be aware that it is designed to give you a loose feeling of two forces being relatively balanced between one another overall.

The rules modifications were put in to clean up the rules and to work with the comp. Summoning I felt needed serious restrictions because you are in essence generating free points. Shooting into combat was the other because if a missile armed model can both shoot into combat and fight in melee, it becomes worth more than a melee-only model.

Any playtesting findings that you may have, feel free to contact me and we will discuss. Its been fun creating and I look forward to the campaigns that will stem from this packet.

 

Hats off to the Louisville Wargaming group for putting this together and continuing to take feedback and adjust the PDF.

Continued Conversation on Spikey Bits hobbies

 

~ Points or no points, the choice is yours!

About the Author: Rob Baer

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Rob Baer

Job Title: Managing Editor

Founded Spikey Bits in 2009

Socials: Rob Baer on Facebook and @catdaddymbg on X

About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.

Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of Lost Souls. 

Every year, along with his co-hosts, he helps host the Long War 40k Doubles Tournament at Adepticon and the Long War 40k Doubles at Las Vegas Open, which attracts over 350 players from around the world.

Rob has won many Warhammer 40k Tournaments over the years, including multiple first-place finishes in Warhammer 40k Grand Tournaments over the years and even winning 1st place at the Adepticon 40k Team Tournament.

With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.

While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.