Games Workshop handed out £20 million in Warhammer bonuses, but can’t even stock store shelves worldwide; what is going on in Nottingham?
Games Workshop announced then pulled in a whopping £560 million and handed out £20 million in staff bonuses — but try buying a new model kit and for Warhammer 40k, you’d think they were smuggling sprues across a border.
From Space Marine refreshes to long-overdue faction boxes, nearly every new release vanishes faster than your willpower during a grey plastic backlog stare-down.
No, this isn’t an article from The Onion, but it almost seems like it. Here’s the latest from Nottingham:
They’ve Got Millions for Bonuses, But Not a Box of Marines in Sight
Let’s talk about the weird contradiction here: the company is raking it in, staff are getting well-deserved cash bonuses (seriously, kudos to them), and Warhammer remains one of the hottest hobbies on the planet… but try finding a new model kit on a store shelf. It’s like hunting for a unicorn in a grimdark galaxy.
The Pre-Order Hunger Games
Ask anyone in the community: if you don’t pre-order the second something goes live, you’re out of luck. We’re not even talking about limited-edition releases here — this is happening with core units like Space Marines, Fire Dragons, mission cards to actually play the game, and updated faction boxes.
Take the recent Space Wolves Army box. Sold out online in minutes. Game stores got capped at just 30 units. Thirty. For a faction that hadn’t seen a proper refresh in ages. While it is 5x more than the recent Chaos Battleforces, that still seems like bad planning — that’s creating artificial scarcity, or worse, struggling to meet basic demand.
Why Does This Keep Happening?
Here’s what’s maddening: these products will sell. They always sell. There’s no uncertainty. It’s not like GW is tossing dice and hoping for good rolls here — they know demand is high. It’s been high for years.
But instead of scaling production, the trend seems to be:
- Flashy announcement
- Tight pre-order window
- Instant sellout
- Long drought
- Scalper market mayhem
And then? Maybe a restock. Maybe. If you’re lucky. Players lose out. Game stores lose sales. And a whole lot of cash is left on the table — cash GW could be making on top of the record profits.
Is It Scarcity or Supply Chain Woes?
Look, the global supply chain hasn’t exactly been smooth sailing since 2020. But by now, most companies have either adapted or gone under. GW is thriving — they’ve opened more stores, expanded their licensing empire, and clearly figured out how to manufacture enough to turn over a quarter-billion pounds in profit.
So it begs the question: Is this tight supply issue just bad logistics, unprecedented growth (perhaps due to the success of the Space Marine 2 video game), or is it on purpose? Because nothing keeps the hype train moving like a product that’s impossible to get.
The Game Store Struggle
Local game stores are getting crushed. When allocations are low, shelves sit empty. No chance for walk-ins to browse and buy. No spontaneous purchases. No easy way to grow a community when your flagship product is more elusive than a Forge World resin cast without bubbles.
And it’s not just anecdotal. Since 2023, allocations have gotten worse. It’s common for stores to receive single-digit quantities of hot new releases. It’s not just annoying — it’s actively hurting the local scenes that keep Warhammer alive.
From Hobby to Collector’s Market?
This whole situation is shifting Warhammer from a game you play into something that feels more like a collector’s hustle. Pre-ordering has turned into a frantic race. Miss the window, and you’re left trolling eBay listings priced two or three times higher than retail.
It used to be fun. You’d walk into a store, see the new stuff on a shelf, maybe grab a squad just because it looked cool. Now? That experience is practically extinct.
The Bottom Line
Games Workshop is killing it financially. Staff are getting bonuses, shareholders are enjoying juicy dividends, and the Warhammer IP is more valuable than ever. But there’s a serious disconnect between the company’s financial success and the customer experience.
People want to buy your stuff. Let them.
If Games Workshop can figure out how to actually stock shelves again — both online and in stores — they’re leaving millions more in monthly revenue up for grabs. But if they don’t? Expect frustration to keep growing like a Nurgle plague.
What You Can Do
- Pre-order early: Sad but true — it’s the only way to reliably get new releases.
- Support your local game store: If they offer early reservations, jump on it.
- Give feedback: GW pays attention when the noise gets loud enough. Comment, email, raise your voice.
You shouldn’t have to fight tooth and nail to play your favorite tabletop game. Let’s hope someone at Nottingham is listening — and ready to put some of that bonus money into actually meeting demand.
See the Latest Allocations for Space Wolves Here