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GW Reveals New Tiny Terrain For Legions Imperialis

legion-imperialis-epic-terrain-scaleEpic-scale terrain for Legions Imperialis includes 12″ textured road titles, ruined buildings, Industrial Zones, and more!

If you’ve patiently waited for Epic Warhammer 40k to return, it’s being rebranded in the Horus Heresy era as Legions Imperialis. While we’ve seen plenty of the miniatures in the starter box, it’s always nice to get some details about the actual terrain! 

Some of the terrain will be recycled from Adeptus Titanicus; some will be entirely new. Plus, there will also be new road tiles to play on and fill with even more terrain as well!

GW Reveals New Tiny Terrain For Legions Imperialis

The latest on Epic-scale terrain for Legions Imperialis details comes from Warhammer Community.

Legions Imperialis terrain

Let’s start with the new. The Civitas Imperialis City Road Tiles are fully sculpted, finely detailed plastic tiles that will transform a bare table into an immersive urban environment. These 12×12″ squares fit together neatly to build Legions Imperialis battlefields for any game size. 

Each pack contains two straight roads, two T-junctions, and two crossroads, giving you plenty of different ways to arrange diverse road layouts. Combined with your other urban terrain, you can set up whole cities packed with deadly intersections, exposed highways, and very literal dead-end turns.

Plastic tiles can be cool to play on, as they can help build an immersive table. If you want to play on a mat, you still could, but this looks to add some real depth to your games.

Legions Imperialis terrain 2

Naturally, you’ll need some buildings to populate these boards, starting with the new plastic Civitas Imperialis Ruins. These impressively modular pieces can be combined in loads of different ways, allowing you to adorn your city with piles of scattered rubble, the broken husks of entire wrecked buildings, or lonely crumbling walls now used as barricades. What’s more, they make for some great basing detail for your Titans.

Ruins are a staple in every Warhammer game, so why would LI be different? All Games Workshop’s ruin sets are generally modular, and it looks like these ones will be too!

Legions Imperialis terrain 3

Of course, to get ruins you first need buildings – and the ultra-modular Civitas Imperialis terrain is perfect for the job of creating a battlefield that has yet to be smashed by Titan-scale munitions. These beautiful gothic domiciles (rereleased from Adeptus Titanicus) can be assembled however you wish, with thousands of different configurations, building anything from modest urban sprawl to cloud-breaking towers.

These come in two kits – structures and spires – so you can tailor the architecture to your exact tastes.

It’s not all just ruins, though; you can build some pretty immaculate cities to fight over as well!

Legions Imperialis terrain 4

When battles rage around more industrial locales, a box or two of the rereleased Manufactorum Imperialis terrain will add a wide assortment of pipes, storage tanks, machinery, and all sorts of hazardous extras to your table. The legendary Munitorum Armoured Container even makes an appearance, and loses none of its pizzazz in the miniaturisation process. 

The industrial terrain pieces within are just as modular as their civilian counterparts, allowing you to stack, divide, arrange, and combine structures in so many different ways you’d need a Tech-Priest to keep track. 

With such wide-ranging battles, you can also fight over some great look industrial areas ported over from AT.

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What do you think about the new terrain for Legions Imperialis? 

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About the Author: Travis Pasch

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Travis Pasch

Job Title: Head Writer & Editor

Socials: @paschbass 

About Travis Pasch: Travis has been a Warhammer 40k hobbyist since the 1990s, playing the game since Third Edition. Through extensive traveling, he’s seen a lot of the miniatures hobby from across the world, giving him a unique perspective on the latest gaming topics and trends.

Travis’s brother even owns a commission painting studio, where he’s picked up a lot of good advice and techniques for painting Warhammer and tabletop miniatures over the years, as well. Travis joined the Spikey Bits team in 2019 and has been the lead writer since 2020.

Currently, he’s working on converting all his 40k Adeptus Mechanicus models and becoming a true tech enjoyer, complete with both sad and happy robot noises!