Necromunda needs your help, as Games Workshop is hiring a new Games Developer to expand the game’s lore and rules.
GW is replacing their current Necromunda game developer (or hiring another one?) to keep things moving forward with new rules, lore, and campaigns! When James Hewitt left the company in 2018, he was the lead game developer. At the same time, we’re unsure if Games Workshop has been using his work until now, as the (relaunched) version of Necromunda came out in 2017 with his credits. So perhaps now it’s time for a new edition, or they need someone to keep the game moving along in general.
Games Workshop Hiring New Necromunda Games Developer
This position will run the entire Necromunda team, meaning you will have to coordinate many people. This is also a Nottingham-based position, so you’ll either have to live there or be willing to move.
Let’s check out the details of the job.
Within the Specialist Design Studio, writers, editors, miniatures designers and artists all work collaboratively under the direction of the Product Design Managers. The Games Developer role is a key position within an integrated, multidisciplinary process of end to end product design.
In this role you will be responsible for creating new lore and developing existing lore, as well as new rules content for the Necromunda miniatures game. You will be expected to take a design brief and turn it into a finished written background piece, or rules section, suitable for a Necromunda publication, in coordination with other teams within the Specialist Design Studio.
To be successful in this role, you will have detailed knowledge of the Necromunda setting, and specifically the Necromunda tabletop wargame. Ideally, you will have publishing or gaming industry experience, but if this is not the case and you are offered a position, this will be at the Trainee level where you will learn the ropes.
This is a busy role and we need someone who can deliver and support exciting written content that fulfils the product brief, to a tight deadline. If you enjoy getting involved in the details and will relish the challenge of taking responsibility for the quality of published material, we want to hear from you!
That last part about learning at the trainee level could be both good and bad. While it’s a great opportunity for someone to get their feet wet in game development, it could also be a detractor to the future game quality as well.
How to Apply
- To apply, please send us a cover letter telling us why you want this job. We select candidates for interview based on what they tell us in their letter. This is a great opportunity for you to let us know that you understand what we are looking for.
- Please include an up-to-date CV to support your application. We’d also love it if you could also include examples of your previously published work to support your application!
- Location: This role is based full time at our UK headquarters in Nottingham.
- Closing date: The closing date for applications is midnight, UK time, on Sunday 18th February 2024.
Working at GW
At Games Workshop we are looking for people who will do their best to understand the needs of the company and to put those needs first when they are at work.
Because of this we believe that what you are like, hence the attitude you show to work and the way you choose to behave is even more important than your skills or experience.
In return for your hard work, you will receive 33 days holiday per year (including public holidays), matching contributory pension scheme up to 7.5%, profit share bonus (subject to GW meeting profit targets) and option to join our Share Save scheme. Oh and let’s not forget, a staff discount of between 25% and 50% on our products!
So, if you are passionate about the game and have the necessary skills and experience, don’t miss out on this chance to shape the fate of Necromunda for years to come.
Click Here To Apply For This Job
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