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Necromunda Venator Gang WD Rules Revealed

By Rob Baer | May 3rd, 2018 | Categories: Necromunda, Warhammer 40k Rumors

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More gangs have arrived for Necromunda. Come see the Venator rules that were just revealed from May’s issue of White Dwarf magazine.

Some lucky hobbyist already have the new issues of White Dwarf and are sharing pictures of the new Necromunda gang rules.

The Venators are a culmination of bounty hunters working together with a multitude of different backgrounds and skills. This is translated onto the tabletop by allowing the player to use forge world and mainstream plastic bounty hunters.

Images Courtesy of Scanner

Venator Rules:

Wily Venator Hunt leaders start off strong with having three primary skills with one including leadership. These new Venators are somewhat limited in their selection of allies. However, they are open to take both Dramatis Personae and hive scum which is a nice sprinkle of fluff into the game.

Venator rules necromunda may white dwarf magazine pdf

The hunt leaders’ profile selection looks to be able to fit any type of role that could be needed for the gang; creating a very strong building block for the player. In addition, the hunt champion has no equipment but also has no equipment restrictions.

He can be given any common and rare gear under a rating of eleven.

Looking at these new photos, it seems that the Venator gang will definitely be a force to be reckoned with as they can be given skills and equipment to comfortably fit any scenario or play style that the player requires.

Get the full rules for the new Venator gang from Scanner’s post here.

How will you customize your Venator gang? Will you be bringing the hive scum and Dramatis Personae to your next game?next 3 codex books

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About the Author: Rob Baer

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Rob Baer

Job Title: Managing Editor

Founded Spikey Bits in 2009

Socials: Rob Baer on Facebook and @catdaddymbg on X

About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.

Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of Lost Souls. 

Every year, along with his co-hosts, he helps host the Long War 40k Doubles Tournament at Adepticon and the Long War 40k Doubles at Las Vegas Open, which attracts over 350 players from around the world.

Rob has won many Warhammer 40k Tournaments over the years, including multiple first-place finishes in Warhammer 40k Grand Tournaments over the years and even winning 1st place at the Adepticon 40k Team Tournament.

With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.

While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.