Looks like Games Workshop is getting in on the “balancing act”, and making new rules for Age of Sigmar competitive play?
Via BoLS
The New Rules
Sources tell BoLS the new rules are described as “Laws of War” and work as follows:
– There are still no points
– Both sides will deploy forces as normal then check against a list of criteria for “mismatches” including things such as :
a) does one side use more factions?
b) does one side use more spammed warscrolls?
c) does one side use more special characters?
d) does one side use more monsters?
e)… There are several more
Both players tally up their total points and determine the difference in who has the most “mismatch” points.
The player who has the lowest total gets a number of free “Law of War” warscrolls based on a chart.
These “Law of War” warscrolls are themed after the 8 Realms and grant a variety of game altering effects. Some make your army harder to kill, some do damage to the enemy, some make casting magic more difficult for opponents, and so forth.
Two thoughts here. I can almost GW may try to introduce something like this as it allows them to “stick to their guns” of no points costs, and also save face as the small yet vocal competitive community keeps up the pressure on AoS.
It is a great start IMHO and if this turns out to be true, we’re seeing a one of the quickest responses from GW to customer option like ever.
No idea on the roll out date, or legitimacy to these rumors, however they seem to fall in line with GW corporate mantra, so I’m a believer.
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~ I want to believe….