There are a ton of surprising things that are lurking inside this week’s Deathwatch codex that may just be too good to be true for players around the world!
The new codex is on the way, and it may just have a bigger impact that most folks though from the early rumors. Checkout our top 10 surprising facts about the new Codex Deathwatch:
1. Frag Cannon- this bad boy has the normal frag profile but can become an assault 2 lascannon at a range of 12″
2. Sudden Onslaught – Command benefit from their new decurion gives all DW non vehicle models deep strike special rule!
3. Atonement Through Honor – lets some models get double attacks when versus MCs, ICs, vehicles and more!
4. The Corvus Darkstar can be equipped to re-reroll failed saves from Jinking!
5. Several formations feature “super units” (see kill team special rule) consisting of terminators, bikes, jump and regular infantry – all of which can fit in a Darkstar, and can benefit from the assault pack re-roll charge ability per GW’s FAQ.
6. Artemis is NOT in the Codex, only the Death Masque Box Set mini supplement.
7. Up to FOUR Deathwatch veterans can take the new Frag Cannon in a squad.
8. Bikes can be taken model by model and may be upgraded with a power weapon for 5 points!
9. Terminators are Fearless, can have the melta fist for 10 points and any terminator can have an assault cannon or Cyclone launcher! They can also be purchased model by model.
10. Vanguard vets can also be taken model by model and their Heroic Intervention rule applies to any unit with a Vanguard vet as well, so those formations at the back of the book (consisting of a squad of terminators, bikes, jump and regular infantry) just got another bonus as well.
Checkout the new Datasheets from the codex as well below:
New Deathwatch Release Roundup
Here’s What We Know About The New Deathwatch:
Source: luchiban
The “Chapter Tactic” of the Deathwatch is called: Mission Tactics. At the beginning of your first turn you choose: HQ, Elite, Troops, Fast Attack or Heavy Support. You may reroll 1`s to hit vs Targets of the chosen type. Once per battle, at the beginning of any of your turns you may change the chosen type.
Warlord Traits:
1. Warlord reroll to wound and to pen. vs MC, Tanks and superheavies.
2. Roll a D6. That many times Warlor OR his unit may reroll one to Hit, Wound or Pen roll.
3. All Warlord’s weapons are Master-Crafted (Not the relics)
4. Warlord has Night Vision. May choose to have Night Fight during the first turn.
5. May change the Mission Tactic one additional time.
6. At the beginning of any turn Warlord may order a bombardment on a enemiy unit at 12″ or less. Roll a D6. On a 3+ Target suffers D3 hits, S6, AP4. On a result of 6, D3 hits, S10, AP2.
Watch Master:
– 175 points
– Chapter master profile (No EW)
– 2+ Armour sabe
– Equipped with: Guardian Spear, Granades, Clavis, Iron Halo
– Special Rules: IC, Mission Tactics, ATWKNF, Tactic MasterGuardian Spear: S+1, AP2, Melee, 2 hands, Block (Once per turn choose an attack the hit the bearer. Roll a D6, if the result is higher than the to hit roll of the enemy, attack is ignored).
Clavis; -1 to WS, BS and I to enemy vehicles at 6″
Tactic master: If chosen as the Warlord, you may change the Mission Tactic rule one additional time per game.Watch Captain
– 95 points
– Company master profile
– Usual equipment + special ammo
– May be equipped with anything really,Chaplain
– 95 points.
– Same as normal chaplain + special ammo.Librarian
– 70 points (Lvl 1, +25 for Lvl2)
– Same as usual + special ammo.Watch Captain Artemis (The one in the box)
– 145 points
– Power Sword
– Frag and Krak Granades
– Iron Halo
– Special ammo
– Warlord Trait: May change Mission Tactics one additional time
– Fearless
– FnP 6+
– Hellfire Extremis: Combiweapon. Secondary weapon is: Template, S1, AP2, Assault 1, Poison 2+
– Stasis bomb: Once per game, when attacking in close combat, he may instead make a single stasis bomb attack. If so, roll to hit as normal, but resolve the attack with SD, AP1. If the attack misses, Artemis suffers one SD, AP1 hit instead.Troops
Veterans:
– 110 points for 5 models
– Usual profile
– Up to 5 more models in the unit
– Any veteran may be equipped with CCW, Special Weapons or Shot Weapons (Translation may be inaccurate)
– Up to 4 veterans may be equipped with Heavy Weapon
– Any model may be equipped with Heavy Thunder Hammer (+30/model)
– One Veteran may be upgraded to Black Shield
– One Veteran may be upgraded to Watch Seargent and may change his CCW for a Xenosomething blade and may purchase equipment from the Special List
– Rhino, Razorback or Corvus thing as Dedicated Transport
Shot Weapons:
– Bolter, Assault bolter, … etc. As usualSpecial Weapons
As usual +:
– Deathwatch shotgun 16″ S4, AP-, Assault 2 Shred
16″S4 AP4 Assault 2
Template, S3, AP6, Assault 1– Silence Bolter
CCW
As usualHeavy Weapons
As usual+:
– Heavy Bolter may get Inferno ammo (24″, S1, AP-, Blast, Poison2+) +5 points
– Infernus Heavy Bolter: 36″ S5, AP 4, Assault3
Heavy Flamer
Non of the profiles is one use only. Inferno HB costs +20 per model.
– Deatchwatch Frag cannon: Template S6 AP- Assault2, Rending
24″ S7 AP3, Assault 2, Impact
Impact: if target is at 12″ or less: S9 and AP2Elite
Terminators
– 40 points per model (max squad size is 5, min 1)
– Any model may get: Hammer + Shield (+10) or Claws (Free).
– Any model may get: Power Sword (free), Chainfist (+5), Power Fist with aux meltagun (+10)
– Any model may get: Heavy Flamer, Assault Cannon or Cyclon Missile Launcher (usual costs)Power fist with aux meltagun: May use it as a meltagun and a power fist in the same turn. No one-use limitation
Dreardnoughts
No visible changes hereVanguard Veternas
No visible changes here but have the special ammo rule.Fast Attack
Bikers
-30 points per model
– Special ammo
– Skilled rider
– Split fire
– Squad size (1-5)
– Any model may get power sword (+5)
– Any model may get melta bombs (+5)
– Any model may get teleporting beacon (+10)Corvus Blackstar
– 180 points
– Twin Linked Assault Cannon
– Black star launcher thing: S4, AP6, Bomb1, Big Blast
S5, AP4, Bomb1, Big Blast, Ignores Cover
– 4 Stormstrike missiles
– Ceramite Plating
– Assault Vehicle
– Attack Flyer
– Transport Capacity: 12. May transport Jump Infantry and Bikes !!!!
– May change the TW Assault Cannon for twin linked lascannon (free)
– May change the 4 misseles for a twin linked Blackstar missile Launcher: 30″ S6, AP4, Heavy 1D6, AA
30″ S4, AP5 Heavy1, Big Blast, Ignores Cover
Plus the book holds 15 new datasheets, eight new formations, and the Black Spear Strike Force.
Red alert for all our wallets this week!