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GW Tzeentch Wave Two Releases – FIRST LOOK

By Rob Baer | January 30th, 2017 | Categories: Uncategorized

tzaangor enlightened tzeentch wave 2

January just keeps getting better and better! Come check out this week’s wave two of Tzeentch Bird People releases for Age of Sigmar! 

It’s week two and we have the bird people. More Tzeentch is here and it’s coming in hot!

tzaangor enlightened tzeentch wave 2 tzaangor enlightened tzeentch wave 2

The Tzaangor Enlightened box comes with all the parts to build three Tzaangor Enlightened or three Tzaangor Skyfires, which are the ranged fighters. You can build these with or without the disk. If you choose to give them the disk, they gain flying, one extra wound, and also get the Daemon keyword.

tzaangor enlightened tzeentch wave 2

The Tzaangors are basically the same as we saw already released for 40k with the Thousand Sons releases except there are a couple different weapons for Age of Sigmar.

tzaangor shaman tzeentch

There is a really good formation in the new book called Arcanite Cabal, that allows you to take the Tzaangor Shaman, a Magister, and one of the mortal sorcerers on disk. This formation will allow you to do tons of damage!

To see everything we have to say about wave two of the Tzeentch releases, check out the video below!

Tzaangors: $40

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Savage, avian beasts dedicated to Tzeentch, Tzaangors have been willingly warped into shapes and forms pleasing to the Architect of Fate. They watch and wait, with bestial cunning and cold intelligence, and when the time comes to strike they fight with a bitter strength, hacking with sharp blades and gouging horns. Eager to impress their duplicitous god, they fight with lunatic energies, hoping to be rewarded with further gifts of change.

This multi-part plastic kit contains the components necessary to assemble 10 Tzaangors, bedecked head to foot in the avian symbolism of Tzeentch. These models have a huge amount of customisation available:

– 24 (24!) heads – 12 different designs with 12 different sets of horns, meaning your Tzaangors will be unique;
– 12 savage blades, 12 arcanite shields and 12 sets of axe and pick – pair up the savage blades or carry one and a shield on each model, your choice;
– 2 models can be assembled as Mutants – these have special, mutated heads. In fact, they have 2 heads. Each. Accompanying their terrible deformity are special mutated weapons – 2 swords and 2 axes, each featuring staring eyes modelled on the hilts;
– 2 models can be assembled as icon bearers;
– 2 models can be assembled as Twistbrays, the unit leaders – there are 4 specific sets of extra-ornate horns for them, and 2 double-handed savage greatblades.

This kit comprises 142 components, and is supplied with 10 Citadel 32mm Round bases.

Tzaangor Enlightened: $35

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Elite Tzaangors, possessing strange feathers and elaborate horns, the Tzaangor Enlightened are truly blessed with the favour of Tzeentch. They wield ornate spears that set them above their lesser kin, some even riding upon Discs of Tzeentch. Tzaangor Enlightened can see strands of the past – foes cower in superstitious fear as the Enlightened give voice to events from their lives that no-one ought to have knowledge of.

This multi-part plastic kit contains the parts necessary to assemble 3 Tzaangor Enlightened, armed with Tzeentchian spears. Each model can be assembled on foot, or riding one of the 3 included Discs of Tzeentch – these are covered in sinister spikes and horns used to smash and hack apart unfortunate enemies, with a sculpted magical element attaching them to the base. One can be assembled as an Aviarch, featuring his own chest plate, bearing his own headpiece (from a choice of 2) and carrying a more ornate weapon befitting his elevated status. 6 different heads are included enablng you to customise your models.

This kit is supplied with 3 Citadel 40mm Round bases, and can optionally be used to assemble 3 Tzaangor Skyfires.

Tzaangor Shaman: $35

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Gifted with arcane abilities, precognitive visions and savage intelligence, Tzaangor Shamans are the most powerful of their kind. Born beneath dark omens, they are born to greatness, gifted with Discs of Tzeentch that raise them figuratively and literally above the heads of their peers. With dark magics they can grant a dubious boon to their foes – mutating them into a form infinitely more pleasing to Tzeentch, that of a new Tzaangor. Not content to hang back and rely on magic, the Tzaangor Shaman is a formidable close-range fighter, attacking savagely.

This multi-part plastic kit contains the components necessary to assemble a Tzaangor Shaman. Wielding a ritual dagger and staff of change, he hovers above the ground on an elaborate Disc of Tzeentch, covered in sharp teeth and spiked horns, attached to the base with a sculpted representation of the powerful magics holding it aloft. He’s covered in ornate pieces of Tzeentchian armour, and carries an elixir which could possibly enhance his already impressive sorcerous abilities even further with a single great draught.

This kit comprises 16 components, and is supplied with a Citadel 40mm Round base.

Head over to Games Workshop to grab these models and start a new Tzeentch army today!

 

About the Author: Rob Baer

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Rob Baer

Job Title: Managing Editor

Founded Spikey Bits in 2009

Socials: Rob Baer on Facebook and @catdaddymbg on X

About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.

Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of Lost Souls. 

Every year, along with his co-hosts, he helps host the Long War 40k Doubles Tournament at Adepticon and the Long War 40k Doubles at Las Vegas Open, which attracts over 350 players from around the world.

Rob has won many Warhammer 40k Tournaments over the years, including multiple first-place finishes in Warhammer 40k Grand Tournaments over the years and even winning 1st place at the Adepticon 40k Team Tournament.

With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.

While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.