One lucky hobbyist has the new Generals Handbook for Age of Sigmar, and he’s sharing the new rules with the world, come see!
Source: TGA
Ben says:
Ive had this for a little while but am only just allowed to share it.
I have a full review coming soon but in the mean time feel feel free to ask me anything.
2 caveats.
1. Release date is ‘Soon’
2. I’m not going to look up and list every point value!
There’s some new unit names lists.
Sylvaneth, Bone Splitterz and Beastclaw Raiders.
There are 3 main campaign types.
Path to glory, Map, matrix and ladder.
PTG is a narrative army building campaign with ability upgrades and a race to most glory points
Map show how to play for area with location bonus in games.
Matrix is similar to the old iPad/digital campaign sets where 1 game effects the next.
Ladder is like a tournament style league system.
It’s 169 pages.
No such thing as relics.
There are Artifacts and comment traits to go with Allegiance abilities.
Some cool old hammer throwbacks here! Chaos Runeblade, talisman of protection, clook of mist and shadows and cursed book. And lots more.
Points structure is similar to clash/SCGT. You buy a unit of models. You can duplicate them up to a max size per unit.
e.g. Judicators are 160 points for 5
Your unit size can be 5 to 20.
So you pay 160 for 1-5
320 for 6-10 and so on
if you only had 7 Judicators you can still field them but would pay for 6-10
There’s a really cool house rule section that basically says you can use this book as a guide and do what you like with is.
Tournaments make tweek things or your own gaming group may prefer to introduce own house rules.
They site measuring to bases as one of these.
Points structure is similar to clash/SCGT. You buy a unit of models. You can duplicate them up to a max size per unit.
e.g. Judicators are 160 points for 5
Your unit size can be 5 to 20.
So you pay 160 for 1-5
320 for 6-10 and so on
if you only had 7 Judicators you can still field them but would pay for 6-10
Army builds are similar to SCGT but you have restrictions on unit types.
At 2000 points.
1-6 leaders
3+ battleline
max 4 of each artillery and behemoths.
Some units are only battleline if whole army is in a single faction.
Army builds are similar to SCGT but you have restrictions on unit types.
At 2000 points.
1-6 leaders
3+ battleline
max 4 of each artillery and behemoths.
Some units are only battleline if whole army is in a single faction.
Once you have 1 leader and 3 battle line you can spend anything anywhere (so no max 50% style limits like in 8th)
Summoning.
set aside xxx points at the start.
Spend these on units you add during the game via summoning or similar.
Flesheater courts style reinforce units is free. But can’t exceed starting side.
You don’t need to declare your ‘summoning pool’ SCGT style.
Only formations in GA books and Battletomes seem to have points.
What We Know about the new General’s Handbook
Source: GW (Facebook)
Now look closer:
Tactics Strategy and careful army selection are the keys to victory? That sounds a lot different than the Age of Sigmar most of us are used to right?
Checkout this snippet from their Facebook post as well:
This event will make full use of the upcoming General’s Handbook,using the points values, warscrolls and battlefield roles listed theirin.
The Warlords is designed to make full use of the upcoming book, so careful army selection, strategy and battle tactics willl be key to winning the event.
Is this the Age of Sigmar you’ve been waiting for?
New Age of Sigmar Roundup