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X-Wing Wave 4 – First Look Unboxing Review

By Rob Baer | June 20th, 2014 | Categories: First Look, Star Wars, Super Kaiju, Videos, X-Wing 2.0

Can’t stop, won’t stop! The hype train don’t stop here at Fantasy Flight, as we now have Wave FOUR to look forward on June 26th

Wait? Wave 4? What does that not make the Imperial Aces and Large ship expansions?
I dunno… but now we’re knee deep into the extended universe here. HWK-290, you are no longer alone. 
So, lets take a look at these brand new ships.

Starting off we have the Z-95 Headhunter, the ship that lead to the games namesake, the X-wing. 

Supposedly faster than the X-wing, the Headhunter doesn’t boast a great stat line, but DAT COST! 
12 points for a level 2 Bandit Squadron pilot who can take missiles? Nice. Now the rebels can horde it up with the Imperials, though I doubt they’ll be able to defeat a TIE Swarm. 
But still, loving the idea of taking about 5 of these bad boys with Assault Missiles, that should be fun. Looking forward to this ships release.

Next we have the TIE Defender and first let me say again, rocking my shutter shades, DAT STAT LINE! 

A TIE with 3s down the line, wow. Sadly from the picture it looks like we got some expense for these ships though. 

Looks about 30 points for a level 1 pilot, though i could be reading that wrong given the size of the picture and my not so special eyes. But for a stat line that good I can believe they’d be up there point wise. 

Even more so the fact you can take Missiles, and a Cannon upgrade. Yeesh. Also the Defender is boasting to have a maneuver we haven’t seen yet on a dial. Hm. Gonna call it now! It’s a sideways move, like a barrel roll, only in the 2 to 3 range. Or a 1 speed K-turn. My money are on those.


Back to the Rebels for another alphabet ship, the E-wing, the ship to replace the X-wing. 

Being just as offensive as the X-wing while as agile as the A-wing, sign me up! Also allows for the use of Systems, Astromech upgrades, and Torpedos? 

Is there anything this ship can’t do? Oh, be cheap point wise…yea. 27 points for a level 1 guy, no me gusta. The named pilot shown however, Etahn A’baht is pretty good, letting you switch hits to crits on one poor SOD from every ship firing at it as long as its in his firing arc. 

That is pretty good, but 32 points good before any other upgrades, not to sure yet…


To round off the ships we have what I feel will be the most interesting ship of the lot, the TIE Phantom. 2 agility, 2 hull and 2 shields, not the best of things till you look at the attacks. 4 of them! 

Definitely the most offensive ship we’ve seen to date. Plus it can bring Co-pilots and a System upgrade. Definitely expecting some Gunners on this guy. But the most intriguing part of this ship is the introduction to a new action, Cloaking. 

Nothing yet on what it does but I can venture a guess and say it might function a bit like the Attack Wing version, granting more agility at the cost of shields for a bit. Can’t wait for this ship to come out.

Let’s finish this all up with a look at the two goodies that popped up with these new ships in the previews. 

Starting with the Ion Pulse Missiles I can honestly go ‘eh’. These do not look good to me at all. 

Sure, you get to put 2 Ion tokens on some poor ship for two rounds of stun or 1 if its a larger ship. But it’s a 1 time use, and still functions as an Ion, only dealing 1 damage. I

’d rather just thrown on a turret or something and take a Y-wing. Seems more reliable, however we’ll see though. 

Now on the other hand the new Astromech R7-T1, I’m liking him a lot. Letting you pretty much take 2 actions for free if you’re in a enemy firing arc? Nice. 

The fact it gives you a free target lock and then lets you boost is great, and best, it doesn’t say anything about your ship needing the actual abilities on their bars. 

So say, a Y-Wing or a X-Wing boosting for free? Sounds like fun. His only down side i can see is the fact you can only take one of him.

All in all this new wave is shaping up to be great and I can’t wait for its release. 

Thank you for reading and have yourself a great day!

Welcome to X-Wing, enjoy your stay.  Checkout our sweet video un-boxings below, and be sure to read our other Star Wars Tactics Articles.

About the Author: Rob Baer

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Rob Baer

Job Title: Managing Editor

Founded Spikey Bits in 2009

Socials: Rob Baer on Facebook and @catdaddymbg on X

About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.

Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of Lost Souls. 

Every year, along with his co-hosts, he helps host the Long War 40k Doubles Tournament at Adepticon and the Long War 40k Doubles at Las Vegas Open, which attracts over 350 players from around the world.

Rob has won many Warhammer 40k Tournaments over the years, including multiple first-place finishes in Warhammer 40k Grand Tournaments over the years and even winning 1st place at the Adepticon 40k Team Tournament.

With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.

While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.