Checkout this guest battle report by Next Level Painting, featuring Necrons vs. Tyranids.
As were at the big Wave two release of Necrons I wanted to feature them a little more in here, fortunately my buddy Kenny let me brorow this sweet battle report on them.
From Next Level Painting: This time it’s Mike’s Necrons vs. the recently painted Tyranids army featured earlier in the blog. It’s one of the oldest codexes, Nids, against the most recent, Necrons. Click below to see lots of pics from throughout the game.
All three objectives were in play (Kill Points; Capture and Control; Seize Ground) and a random Die roll to determine deployment. Dice rolls set up Dawn of War for deployment and the Necrons got first turn.
Nids:
Tyranid Prime
4 x Tyranid Warriors
Death Leaper
Bunch of Gaunts
Lots of Genestealers w/
3 x Zoanthropes in Spore Pod
Doom in Spore Pod
Moloch
Necron Opposition
OverLord with res orb
2 x Lord with orbs
4 x Wraiths
3x 10 Warriors
8 x Destroyer
1 Monolith
Necrons get first turn and come on the board ready to Fight!
Some gaunts take the field
Mike moves his troops forward.
Those Destroyers are looking to shred some bugs.
Nids advance while maintaining cover
Top of 2: Mike moves his dudes to get some better firing positions and the Monolith lands.
Big Nasty pops up to greet some warriors.
Almost half these Genestealers disappear due to Necron warrior fire.
The Wraiths mix it up too.
Turn 3: The Doom lays waste to some Warriors
Zoanthropes drop the Monolith
Destroyers are feeling the squeeze.
Turn 4: Warriors get wiped out
One lonely Destroyer left
The Gaunts are still hungry and got an appetite for more Destroyers. They just barely engage a couple models this turn to minimize casualties, and remain locked in combat to avoid return fire and escape in the opponent’s turn.
Turn 5: No more destroyers
Necron warriors attempt to tie up the Doom.
Genestealers come over and wipe those warriors out.
Then stretch out to hold two objectives by games end.
These guys contest over here . . .
. . . . and contest over here.
That’s Game! The Tyranids comes out on top. Just goes to show, you can teach an old dog new tricks. Kenny admits it was a lot closer early on in the game, but the bugs had the numbers to hold on to and contest more objectives. To check out the full Gallery with close ups click HERE. Thanks for reading and Happy Gaming!
About Kenny Boucher: Tabletop gaming since the late 1990s; Kenny joined the Spikey Bits team in 2011, communicating his vast knowledge in articles about how to paint miniatures and more.
Kenny Boucher is not just a name but a brand synonymous with top-tier miniature painting in the world of tabletop wargaming. As the creative force behind Next Level Painting, Kenny has earned his place as a respected authority in the hobby community.
Along with Rob, he co-founded and co-hosted theLong War Podcast, which has over 350 episodes.His unparalleled skills, innovative techniques, and engaging tutorials have made him a go-to resource for hobbyists looking to elevate their painting game.