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40k Board Game Iyanden Preview

By Rob Baer | June 13th, 2015 | Categories: Board Games, Warhammer 40k, Warhammer 40k Rumors
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The latest preview for the 40k Forbidden Stars board game that’s releasing next week is out, come see the Iyanden!

Even after the Fall of the Eldar, Craftworld Iyanden remained a stalwart, brilliant light in the darkness. Now this Craftworld is but an eerie shadow of what it once was, home to more dead souls than living. Yet in the long-lost Herakon Cluster lie ancient Maiden worlds, Spirit Stones, and wraith-wrought Artefacts that might enable you to rekindle Iyanden’s flame of glory. Fate has brought you to Forbidden Stars.
Today’s preview introduces you to the rapid starships, menacing Wraithguard, and quicksilver tactics of the Iyanden Eldar. Merciless war awaits you in the Herakon Cluster, and if you want to dominate the galaxy once again, war is your only hope.
 

“You may as well try to catch starlight as bring the Eldar to battle.”
–Naval Saying, Codex Iyanden

Armies of the Dead

On Iyanden the boundary between life and death is blurred. Wraithguard containing the spirits of deceased fighters enter combat alongside living Aspect Warriors, united by the determination to triumph in war. You begin a game of Forbidden Stars with Aspect Warriors, a unit of Wraithguard, and two Hellebore Frigates. No other faction begins the game with two starship units and these swift, torpedo-armed vessels have the most firepower of any ship at their command level. They not only enable you to move your troops easily throughout the Herakon Cluster, but also to perform devastating Orbital Strikes early in the game.

Only the Eldar are as dangerous in the void as they are on the ground. If you choose, you can purchase heavily armed, swift Void Stalkers, the pinnacle of Eldar starfaring technology, to soar, swoop, and strike alongside your Hellebore Frigates. Of course, your warriors do not need to rely upon starships for conveyance, but instead travel the labyrinthine, ancient Webway. Whenever you resolve the dominate order, you may use the Webway to transport a unit to another friendly world anywhere in the Herakon Cluster.

Outcasts Returned

Ever since exiled Prince Yriel and his Corsairs abruptly returned and rescued Iyanden from the ravenous savagery of the Tyranids, Iyanden has retained an alliance with those Eldar who live apart from the Craftworld. In Forbidden Stars, Corsairs and outcasts prove as deadly to your foes as they once did to the Kraken Hive Fleet. The Outcasts Returned Event card brings a Hellebore Frigate to any uncontrolled void in the Herakon Cluster, from where you can rain down destruction upon a vulnerable enemy occupation.
With the Corsair Raid order upgrade card, you gain the singular ability to execute Orbital Strikes immediately after a battle that you initiated with an advance order. This means you can always use your starships’ sophisticated weaponry to annilhilate any foes that your warriors and Wraithguard couldn’t eliminate. Corsairs and Outcasts may choose not to dwell among the disembodied spirits and empty hollows of Iyanden, but their loyalty allows the Iyanden Eldar to continue their quest to regain supremacy among the stars.

The Phoenix Rises

A tantalizing new frontier has opened up, promising staggering riches and a powerful future to whoever conquers it. The Iyanden Eldar are armed with awe-inspiring weapons technology, swift starships, incisive farsight, and wily tactics, and suppoted by undauntable Corsairs and myriads of restless dead. But they need a magnificent, cunning leader who can guide the fearless Aspect Warriors and vengeful Wraithguard to victory. Are you the commander who will lead the Iyanden Eldar’s conquest of this unclaimed sector?
War is your only hope.

Look for the Forbidden Stars board game next week at your favorite games retailer!

About the Author: Rob Baer

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Rob Baer

Job Title: Managing Editor

Founded Spikey Bits in 2009

Socials: Rob Baer on Facebook and @catdaddymbg on X

About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.

Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of Lost Souls. 

Every year, along with his co-hosts, he helps host the Long War 40k Doubles Tournament at Adepticon and the Long War 40k Doubles at Las Vegas Open, which attracts over 350 players from around the world.

Rob has won many Warhammer 40k Tournaments over the years, including multiple first-place finishes in Warhammer 40k Grand Tournaments over the years and even winning 1st place at the Adepticon 40k Team Tournament.

With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.

While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.