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8th Edition Space Wolves Pre-Order Lineup & Pricing

By Rob Baer | August 20th, 2018 | Categories: Warhammer 40k

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Don’t miss all the new Space Wolves releases and Tooth and Claw action from Games Work Shop and what you can expect to pay for them now!

Games Workshop prepares to unleash the hounds with the 8th Edition Space Wolves Codex and a new two army starter set; Tooth And Claw.

Let’s take a look:

Great Company Collection: $125

Get Yours For Less From Miniature Market

Great Company Collection

A special bundle for the Space Wolves fans amongst you, this nets you the Collector’s Edition Codex full of rules and background, along with the dice and Datacards you need to get an Space Wolves army ready to wage war on the tabletop. It’s a great bundle of rules and gaming accessories in one click. Included:

Codex: Space Wolves Collector’s Edition

Available while stocks last, this Collector’s Edition of Codex: Space Wolves is complete and unabridged, and features a soft touch cover with new artwork on the front and back, black page edges, a black ribbon marker and the original Codex cover art on the first page.

A 144-page hardback featuring the story of the Space Wolves, their especially harsh death world home of Fenris, the Rites of Initiation and background on the 13 Great Companies along with showcases of beautifully painted miniatures, painting advice and all the rules for this army.

Datacards: Space Wolves

– 27 Stratagems available to any Battle-forged Space Wolves army as found in Codex: Space Wolves, along with 3 Stratagems – Command Re-roll, Counter-Offensive and Insane Bravery – from the Warhammer 40,000 rules, available to any army;
– 7 Psychic Powers; 6 from the Tempestus Discipline, along with Smite;
– 36 Tactical Objectives, including the 6 specific Tactical Objectives from Codex: Space Wolves.

Space Wolves Dice

This is a set of 20 6-sided 16mm dice coloured grey to represent the Space Wolves Designed with square edges, with the pips perfectly flush with the surfaces, each features a skull in place of the 1 and a the icon of Ragnar Blackmane’s Great Company in the place of the 6. Appropriately, the actual pips themselves are in the shape of claw marks…

Space Wolves Tooth & Claw Collection: $190

Get Yours For Less From Miniature MarketSpace Wolves Tooth & Claw Collection

One for the Space Wolves collectors – this bundle nets you a copy of the splendid new Tooth & Claw box set, featuring 31 miniatures split over Space Wolves and Genestealer Cults forces (with a Primaris Battle Leader, exclusive to this set!) along with the new Codex: Space Wolves, bringing you right up to date and ready to field this army in games of Warhammer 40,000. Included:

Codex: Space Wolves

A 144-page hardback featuring the story of the Space Wolves, their especially harsh death world home of Fenris, the Rites of Initiation and background on the 13 Great Companies along with showcases of beautifully painted miniatures, painting advice and all the rules for this army.

Tooth & Claw

Tooth and Claw is a great-value boxed set containing 2 armies split across the forces of the Space Wolves – a fiercely independent Space Marine Chapter who have existed for ten millennia – and the Genestealer Cults – a sinister organisation of hybrids whose swollen ranks will surely conquer. You can use these miniatures to act out the scenarios described in the Tooth and Claw book – 4 connected missions that recreate the violence on Vigilus – and use them to expand your games of Warhammer 40,000. Included in the box:

A 40-page softback book containing:

– War Zone Vigilus: a brief history of this embattled world – a vital supplier of materiel for the Imperium – and the emergence of its massive Genestealer Cult uprising;
– Space Wolves: an overview of this Chapter, and their mission to hunt down the biggest threats in the galaxy which has led them to Vigilus;
– Genestealer Cults: a primer on these twisted groups of militant fanatics, who spill from the shadow to choke entire worlds;
– Horror in the Hollows: describing the vast system of underground reservoirs beneath Vigilus where, unbeknownst to those on the surface, the Genestealer Cults are massing;
– A Howl in the Night: the story of Haldor Icepelt’s interception of the distress calls from Vigilus, and his Space Wolves strike force’s arrival;
– Detailed background information on each unit included in the box;
– A miniatures showcase featuring a beautifully painted examples of the miniatures in Tooth and Claw.

Rules

– 9 datasheets providing rules for each of the included miniatures;
– 4 Echoes of War missions, which can be linked together to form a small campaign echoing the narrative of Tooth and Claw. This includes City of Traps rules, which simulate the devious Genestealer Cults’ methods of fighting on home turf;
– Points values for every included miniature, for use in Matched Play.

Miniatures

Space Wolves

– 1 Space Wolves Primaris Battle Leader, representing Haldor Icepelt, who is armed with a bolt carbine and power axe. Posed storming forth with weapons primed, he can be modelled with or without helmet;
– 5 Primaris Intercessors, armed with a choice of 3 bolt rifle variants, with options for a Sergeant;
– 3 Primaris Aggressors, armed with a choice of auto boltstorm gauntlets or flamestorm gauntlets, with options for a Sergeant;
– A Space Wolves Primaris Upgrade frame, featuring 5 Intercessor shoulder pads, 1 Intercessor Sergeant shoulder pad, 3 Aggressor shoulder pads, 3 heads, unmistakably Space Wolf in origin – 1 helmeted, 1 with mohawk and beard, 1 with fully spiked hair, 1 right arm holding a chainsword, 1 left arm drawing a knife from its sheath and 7 accessories: 2 wolf tails, 2 pouches, 1 necklace, 2 diamond shaped amulets.

Genestealer Cults

– 1 Genestealer Cults Abominant, a hulking brute in chains and shackles, accompanied by a mindwyrm familiar and clutching a power sledgehammer;
– 5 Aberrants, which can be armed with rending claws and either power picks or power hammers, depending on the arms you choose to model them with – this includes 17 (!) different heads and options for a Hypermorph;
– An Acolyte Iconward, armed with an autopistol and blasting charges, clutching his cult’s sacred banner;
– 5 Hybrid Metamorphs, armed with autopistols, Metamorph talons, blasting charges and rending claws. Included are hand flamers, a heavy rock saw, a heavy rock drill (with backpack), a heavy claw cutter and options for an Metamorph Leader, who can take a bonesaw;
– 8 Genestealers, multi-limbed monstrosities are armed with rending claws and scything talons, and the kit includes a number of toxin sacs along with an infestation nod.

Space Wolves Essentials Collection: $85

Get Yours For Less From Miniature MarketSpace Wolves Essentials Collection

Collecting together the rules, background, dice and Datacards you need to get an Space Wolves army ready to wage war on the tabletop, this is a great bundle of rules and gaming accessories in one click. Included:

Codex: Space Wolves

A 144-page hardback featuring the story of the Space Wolves, their especially harsh death world home of Fenris, the Rites of Initiation and background on the 13 Great Companies along with showcases of beautifully painted miniatures, painting advice and all the rules for this army.

Datacards: Space Wolves

– 27 Stratagems available to any Battle-forged Space Wolves army as found in Codex: Space Wolves, along with 3 Stratagems – Command Re-roll, Counter-Offensive and Insane Bravery – from the Warhammer 40,000 rules, available to any army;
– 7 Psychic Powers; 6 from the Tempestus Discipline, along with Smite;
– 36 Tactical Objectives, including the 6 specific Tactical Objectives from Codex: Space Wolves.

Space Wolves Dice

This is a set of 20 6-sided 16mm dice coloured grey to represent the Space Wolves. Designed with square edges, with the pips perfectly flush with the surfaces, each features a skull in place of the 1 and a the icon of Ragnar Blackmane’s Great Company in the place of the 6. Appropriately, the actual pips themselves are in the shape of claw marks…

Tooth and Claw: $150

Get Yours For Less From Miniature MarketTooth and Claw

Surrounded by the darkness of the Imperium Nihilus, Vigilus is a world beset by horrors, but the most insidious threat is one that has emerged from within. The mutated xenos-human hybrids of the genestealer Cults have hidden in the shadowy depths of Vigilus’ hivesprawls for generations. Now they have arisen to slaughter their Imperial oppressors and prepare the world for the coming of the Star Children. While the planet’s defenders fight desperately to hold off hordes of invaders, a strike force of Space Wolves sets out to hunt down the cultist insurgents, find the source of the Genestealer Curse and purge their enemy from existence.

Tooth and Claw is a great-value boxed set containing 2 armies split across the forces of the Space Wolves – a fiercely independent Space Marine Chapter who have existed for ten millennia – and the Genestealer Cults – a sinister organisation of hybrids whose swollen ranks will surely conquer. You can use these miniatures to act out the scenarios described in the Tooth and Claw book – 4 connected missions that recreate the violence on Vigilus – and use them to expand your games of Warhammer 40,000. Included in the box:

Tooth and Claw

A 40-page softback book containing:

– War Zone Vigilus: a brief history of this embattled world – a vital supplier of materiel for the Imperium – and the emergence of its massive Genestealer Cult uprising;
– Space Wolves: an overview of this Chapter, and their mission to hunt down the biggest threats in the galaxy which has led them to Vigilus;
– Genestealer Cults: a primer on these twisted groups of militant fanatics, who spill from the shadow to choke entire worlds;
– Horror in the Hollows: describing the vast system of underground reservoirs beneath Vigilus where, unbeknownst to those on the surface, the Genestealer Cults are massing;
– A Howl in the Night: the story of Haldor Icepelt’s interception of the distress calls from Vigilus, and his Space Wolves strike force’s arrival;
– Detailed background information on each unit included in the box;
– A miniatures showcase featuring a beautifully painted examples of the miniatures in Tooth and Claw.

Rules

– 9 datasheets providing rules for each of the included miniatures;
– 4 Echoes of War missions, which can be linked together to form a small campaign echoing the narrative of Tooth and Claw. This includes City of Traps rules, which simulate the devious Genestealer Cults’ methods of fighting on home turf;
– Points values for every included miniature, for use in Matched Play.

Miniatures

Space Wolves

– 1 Space Wolves Primaris Battle Leader, representing Haldor Icepelt, who is armed with a bolt carbine and power axe. Posed storming forth with weapons primed, he can be modelled with or without helmet;
– 5 Primaris Intercessors, armed with a choice of 3 bolt rifle variants, with options for a Sergeant;
– 3 Primaris Aggressors, armed with a choice of auto boltstorm gauntlets or flamestorm gauntlets, with options for a Sergeant;
– A Space Wolves Primaris Upgrade frame, featuring 5 Intercessor shoulder pads, 1 Intercessor Sergeant shoulder pad, 3 Aggressor shoulder pads, 3 heads, unmistakably Space Wolf in origin – 1 helmeted, 1 with mohawk and beard, 1 with fully spiked hair, 1 right arm holding a chainsword, 1 left arm drawing a knife from its sheath and 7 accessories: 2 wolf tails, 2 pouches, 1 necklace, 2 diamond shaped amulets.

Genestealer Cults

– 1 Genestealer Cults Abominant, a hulking brute in chains and shackles, accompanied by a mindwyrm familiar and clutching a power sledgehammer;
– 5 Aberrants, which can be armed with rending claws and either power picks or power hammers, depending on the arms you choose to model them with – this includes 17 (!) different heads and options for a Hypermorph;
– An Acolyte Iconward, armed with an autopistol and blasting charges, clutching hi cult’s sacred banner;
– 5 Hybrid Metamorphs, armed with autopistols, Metamorph talons, blasting charges and rending claws. Included are hand flamers, a heavy rock saw, a heavy rock drill (with backpack), a heavy claw cutter and options for an Metamorph Leader, who can take a bonesaw;
– 8 Genestealers, multi-limbed monstrosities are armed with rending claws and scything talons, and the kit includes a number of toxin sacs along with an infestation node.

Codex: Space Wolves Collector’s Edition: $80

Codex Space Wolves Collector's Edition

Available while stocks last, this Collector’s Edition of Codex: Space Wolves is complete and unabridged, and features a soft touch cover with new artwork on the front and back, black page edges, a black ribbon marker and the original Codex cover art on the first page.

From their unassailable polar stronghold, the Fang, on the frozen death world of Fenris, the Space Wolves cast off into the Sea of Stars seeking out Mankind’s most vicious enemies to defeat in glorious battle. Each Space Wolf is a warrior of legend whose heroic deeds are recorded in epic sagas. They are Space Marines, the deadly creations of the Emperor and the genetic heirs of the Primarch Leman Russ. As the Imperium shudders under the weight of invasion, the Space Wolves are needed more than ever to drive back the endless hordes of piratical xenos, foul warp-spawn and loathsome heretics.

Codex: Space Wolves contains a wealth of background and rules – the definitive book for Space Wolves collectors. Within this 144-page hardback, you’ll find:

– The Sons of Russ: the origin and history of the Space Wolves, an iconic and fiercely independent Chapter of the Adeptus Astartes who have existed for over ten thousand years. This section spans their ancient origins, through the Great Crusade, the burning of Prospero to the present time;
– The Death World of Fenris: notable as especially harsh even amongst the death worlds of the Imperium, Fenris is a world of fire and ice – this section details just how brutal life on this inhospitable planet can be;
– Rites of Initiation: the act of turning a mortal man into a Sky Warrior is long, punishing and arduous – surviving the process detailed here is to prove one’s cunning, strength and fortitude beyond question;
– The Great Companies: an explanation of the manner in which the Great Companies are led, and which of the Wolf Lords is granted the status of Great Wolf at any given time, with background on the 13 Companies;
– Aspects of the Wolf: the heraldry and iconography of the Space Wolves, with examples of decorated weapons;
– Annals of the Space Wolves: a lengthy and detailed timeline from the inception of the Space Wolves at the dawn of the Imperium, through ten thousand years of conquest, to the return of the Wulfenkind and the current dire state of the galaxy;
– Background on each unit available to a Space Wolves army;
– A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.

Rules

Everything you need to get a Space Wolves army primed for games of Warhammer 40,000 is in here:

– 77 datasheets providing rules for using every Space Wolves unit in your games of Warhammer 40,000;
– Armoury of the Fang: profiles for all weapons and wargear of the Space Wolves, ranged and close-combat;
– Points values for all miniatures, weapons and wargear for use in Matched Play games;
– Armies of Asaheim: rules for Battle-forged armies, including;
– Army abilities that reflect the methods of war of the Space Wolves on the tabletop.
– 27 unique Stratagems;
– 6 unique Warlord Traits usable by any Space Wolves commander;
– Relics of the Fang: 6 unique weapons and artefacts available only to Space Wolves;
– Tempestas Discipline: 6 psychic powers specific to Space Wolves models with the Psyker keyword;
– 6 Tactical Objectives unique to the Space Wolves.

Codex: Space Wolves: $40

Get Yours For Less From Miniature Market

60030101040_SpaceWolfCodexHB

From their unassailable polar stronghold, the Fang, on the frozen death world of Fenris, the Space Wolves cast off into the Sea of Stars seeking out Mankind’s most vicious enemies to defeat in glorious battle. Each Space Wolf is a warrior of legend whose heroic deeds are recorded in epic sagas. They are Space Marines, the deadly creations of the Emperor and the genetic heirs of the Primarch Leman Russ. As the Imperium shudders under the weight of invasion, the Space Wolves are needed more than ever to drive back the endless hordes of piratical xenos, foul warp-spawn and loathsome heretics.

Codex: Space Wolves contains a wealth of background and rules – the definitive book for Space Wolves collectors. Within this 144-page hardback, you’ll find:

– The Sons of Russ: the origin and history of the Space Wolves, an iconic and fiercely independent Chapter of the Adeptus Astartes who have existed for over ten thousand years. This section spans their ancient origins, through the Great Crusade, the burning of Prospero to the present time;
– The Death World of Fenris: notable as especially harsh even amongst the death worlds of the Imperium, Fenris is a world of fire and ice – this section details just how brutal life on this inhospitable planet can be;
– Rites of Initiation: the act of turning a mortal man into a Sky Warrior is long, punishing and arduous – surviving the process detailed here is to prove one’s cunning, strength and fortitude beyond question;
– The Great Companies: an explanation of the manner in which the Great Companies are led, and which of the Wolf Lords is granted the status of Great Wolf at any given time, with background on the 13 Companies;
– Aspects of the Wolf: the heraldry and iconography of the Space Wolves, with examples of decorated weapons;
– Annals of the Space Wolves: a lengthy and detailed timeline from the inception of the Space Wolves at the dawn of the Imperium, through ten thousand years of conquest, to the return of the Wulfenkind and the current dire state of the galaxy;
– Background on each unit available to a Space Wolves army;
– A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.

Rules

Everything you need to get a Space Wolves army primed for games of Warhammer 40,000 is in here:

– 77 datasheets providing rules for using every Space Wolves unit in your games of Warhammer 40,000;
– Armoury of the Fang: profiles for all weapons and wargear of the Space Wolves, ranged and close-combat;
– Points values for all miniatures, weapons and wargear for use in Matched Play games;
– Armies of Asaheim: rules for Battle-forged armies, including;
– Army abilities that reflect the methods of war of the Space Wolves on the tabletop.
– 27 unique Stratagems;
– 6 unique Warlord Traits usable by any Space Wolves commander;
– Relics of the Fang: 6 unique weapons and artefacts available only to Space Wolves;
– Tempestas Discipline: 6 psychic powers specific to Space Wolves models with the Psyker keyword;
– 6 Tactical Objectives unique to the Space Wolves.

Space Wolves Dice: $30

Get Yours For Less From Miniature MarketSpace Wolves Dice

This is a set of 20 6-sided 16mm dice coloured grey to represent the Space Wolves. Designed with square edges, with the pips perfectly flush with the surfaces, each features a skull in place of the 1 and a the icon of Ragnar Blackmane’s Great Company in the place of the 6. Appropriately, the actual pips themselves are in the shape of claw marks…

Datacards: Space Wolves: $15.00

Get Yours For Less From Miniature Market

Datacards Space Wolves

Plague Marine Reinforcements: $40

Get Yours For Less From Miniature Market

Plague Marine Reinforcements

Of all the armies that seek to conquer the stars in the 41st Millennium, the Death Guard are truly the foulest and most corrupt. Made monstrous by their patron god Nurgle – lord of plagues and grandfather of disease – they are decay and entropy made manifest, living icons of hopelessness and despair.

This box set contains 3 plastic Plague Marines, which can be used as alternative models in any Plague Marine squad:

Blight Stalker – a trench warfare expert, resplendent in a sinister gasmask – he is armed with a bolter and blight grenade (featuring a skull), and is accompanied by a nurgling carrying a disease-coated stick – it’s probably best not to dwell on where that stick has been…

Dipteron – evoking the classic Death Guard motif of mutation and corruption, this model is covered in growths and tentacles, and wields a meltagun and blight grenade. He features extra meltagun nozzles on his back, showing his commitment to the long war.

Corpulux – bloated, diseased and in an advanced state of disrepair, his armour is bursting with decay, held together by patches of chain mail. He carries a plague knife and a blight bomb – again, this bomb is made out of an unfortunate victim’s head…

These models are supplied as 15 plastic components, with 3 Citadel 32mm Round bases.

Space Wolves Primaris Upgrades: $12.50

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Space Wolves Primaris Upgrades

This pack of plastic components can be used to upgrade a variety of Primaris Space Marines with iconography and details specific to the Space Wolves Chapter. 21 components in total are included:

– 5 Intercessor Shoulder pads;
– 1 Intercessor Sergeant shoulder pad;
– 3 Aggressor shoulder pads – each of these shoulder pads bears the insignia of Ragnar Blackmane’s Great Company;
– 3 heads, unmistakably Space Wolf in origin – 1 helmeted, 1 with mohawk and beard, 1 with fully spiked hair;
– 1 right arm, holding a chainsword;
– 1 left arm, drawing a knife from its sheath;
– 7 decorative components: 2 wolf tails, 2 pouches, 1 necklace, 2 diamond shaped amulets.

That’s it for this week. We can’t wait to see what the new Space Wolves bring to 8th Edition.  But, enough about us.

What do you think about these new releases?  Let us know over on our Facebook Hobbies Group and make sure you check back next week and see whats new from Games Workshop.

About the Author: Rob Baer

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Rob Baer

Job Title: Managing Editor

Founded Spikey Bits in 2009

Socials: Rob Baer on Facebook and @catdaddymbg on X

About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.

Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of Lost Souls. 

Every year, along with his co-hosts, he helps host the Long War 40k Doubles Tournament at Adepticon and the Long War 40k Doubles at Las Vegas Open, which attracts over 350 players from around the world.

Rob has won many Warhammer 40k Tournaments over the years, including multiple first-place finishes in Warhammer 40k Grand Tournaments over the years and even winning 1st place at the Adepticon 40k Team Tournament.

With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.

While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.