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Army Construction- Choosing an Inquisitor Ally

By Rob Baer | March 25th, 2010 | Categories: Army Construction, Imperial Guard, Warhammer 40k News

MBG back again with an interesting debate, which Inquisitor ally do you take?  It seems like more and more players take an Inquisitor ally with Mystics to protect against deep strike threats like Daemons, Drop Marines, and shortly Decent of Angels. Now we’re all adding in a Psychic Hood for threats like Tyranids, Space Wolves, Eldar, and quite possibly the new Blood Angel powers as well.

With all that being said, what version of the Inquisitor should u take? Do you burn the HQ choice and take the Inquisitor Lord for the LD 10 Psychic hood? Taken with 2 Mystics and the lowest henchmen it’s like 100 points.  Or do you take the Elite Inquisitor with the LD 9 Hood, and 2 mystics for around 40 points? Is the +1 LD stat worth 15+  points?


Lets compare the two choices.  Deafhobbit did some math for me on a recent BolS post.

You have 36 potential combination on 2d6, with ld 10 vs ld 10, and are trying to roll higher than your opponent.

So, what we’ll do is figure out if your opponent rolls n, with n equal to 1 – 6, what do you need to roll to beat him. Total up the number of possible results where you win and put it over 36 (the total number of possible combination), and those are our odds.

If opponent rolls a 1, you need a 2+. 5 cases
If opponent rolls a 2, you need a 3+. 4 cases
If opponent rolls a 3, you need a 4+. 3 cases
If opponent rolls a 4, you need a 5+. 2 cases
If opponent rolls a 5, you need a 6+. 1 case
If opponent rolls a 6, you cant stop him.

5 + 4 + 3 + 2 + 1 = 15

15 / 36 = .41667 = 41.667 % For LD 10
 9// 36 = .25 = 25% For LD 9 ( you can stop a roll of 5 or 6 by your opponent)

There may also be some real world factors such as the dice, the table etc., but this is the math on it.  You will negate that psychic power about 25% of the time for the LD 9 which is a big difference from the LD 10.  Against some armies like Eldar who HAVE to have x power, it’s still pretty crippling.


So which Inquisitor will you take?

-MBG

About the Author: Rob Baer

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Rob Baer

Job Title: Managing Editor

Founded Spikey Bits in 2009

Socials: Rob Baer on Facebook and @catdaddymbg on X

About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.

Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of Lost Souls. 

Every year, along with his co-hosts, he helps host the Long War 40k Doubles Tournament at Adepticon and the Long War 40k Doubles at the Las Vegas Open, each of which attracts thousands of players from around the world.

 

Rob has won many Warhammer 40k Tournaments over the years, including multiple first-place finishes in Warhammer 40k Grand Tournaments over the years and even winning 1st place at the 2011 Adepticon 40k Team Tournament. He was even featured for his painting in issue #304 of Games Workshop’s White Dwarf Magazine.

With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.

While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.