Cadia Stands with the new Codex: Astra Militarum Regiment 40k rules for regiments like Catachans, Shock Troops, and Death Korps of Krieg.
The Astra Militarum regiments, also known as the Imperial Guard, are the hammer of the Imperium, drawing its strength from countless worlds and systems.
Each regiment has its own fighting style, honed through generations of war against xenos, heretics, and traitors. In the new Codex: Astra Militarum, three legendary regiments—Cadian Shock Troops, Death Korps of Krieg, and Catachan Jungle Fighters—are getting unique rules and loadout options, giving players fresh ways to build and deploy their forces.
Cadian Shock Troops: Holding the Line
The troops of the Astra Militarum regiments of Cadia exemplify discipline and resilience, making them a reliable choice for holding objectives. Their Command Squad comes with the Cadia Stands! rule, granting the Benefit of Cover against ranged attacks as long as an Officer is alive in the unit.
Pair this with the Cadian Heavy Weapons Squad, which can use the Covering Fire ability to boost Overwatch attacks, and now you’ve got a powerful firebase capable of weathering heavy fire while dishing it out in return.
- Cadia Stands!: Units within range of an objective gain the Benefit of Cover when targeted by ranged attacks, as long as the Officer is alive.
- Covering Fire: Overwatch hits land on rolls of 5+ by default, improving to 4+ if the squad is near a friendly Platoon unit, such as a Command Squad.
Together, these abilities allow Cadian forces to dig in and hold objectives with unmatched resolve.
Death Korps of Krieg: Unbreakable Resolve
The Death Korps of Krieg Astra Militarum regiments bring grim determination to the battlefield, fighting until their last breath. The Final Duty rule for their Heavy Weapons Squad ensures they can fire one last devastating salvo, even as their gunners fall. Meanwhile, the Grim Determination rule for their Command Squad lets them keep issuing orders and using Stratagems even while under the effects of Battle-shock.
- Final Duty: When a Heavy Weapons Gunner is destroyed, roll a D6. On a 3+, the model fires one last time before being removed.
- Grim Determination: Stratagems and issued orders remain active even when the unit is Battle-shocked.
These abilities make the Death Korps incredibly dependable, ensuring their firepower and leadership remain effective, no matter the odds.
Catachan Jungle Fighters: Aggressive and Deadly
Catachan forces thrive in close-quarters combat, bringing their brutal style of warfare to any environment. The Catachan Command Squad grants the Gung-Ho Command ability, turning all their ranged weapons into Assault weapons for added mobility. Their Heavy Weapons Squads can target monsters and vehicles with Bring it Down!, re-rolling hit and wound rolls of 1 to ensure every shot counts.
- Gung-Ho Command: All ranged weapons in the unit gain the Assault keyword, allowing them to shoot after advancing.
- Bring it Down!: Re-roll hit and wound rolls of 1 when targeting monsters or vehicles.
These traits make Catachan units ideal for fast, aggressive strategies, taking the fight to the enemy with relentless efficiency.
Unleashing the New Astra Militarum
With specialized rules for these iconic Astra Militarum regiments, you can punch far above your weight in the galaxy’s deadliest warzones. Whether you prefer the disciplined Cadians, the resolute Death Korps, or the aggressive Catachans, each regiment offers unique strategies that shine when used in unison.
Combine these infantry options with the new Rogal Dorn Tank Commanders and fresh Detachments from the codex, and you’ve got plenty of ways to shape your army for the battles ahead.
Overall, the new Codex: Astra Militarum is packed with options to make your regiment feel as unique as the world they hail from. It’s a great time to rally your troops and show the galaxy the might of humanity’s defenders.
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Which of these regiments are you most excited to use in your Astra Militarum army?