The new Chaos Space Marines points changes for Warhammer 40k 10th Edition are in, and they’re dishing out buffs left and right!
This seems to be the new norm for GW; they release physical points in the codexes, but within a week or so of release, they update the Munitorum Field Manual with the “real” points.
So, you can more or less ignore the points in the Codex and use these instead. The good thing is that they are getting (mostly) buffs in the changes, so there is no need to worry about big NERFS this time around!
Chaos Space Marines Warhammer 40k Points Changes are Here!
Here is the latest on the points changes for Chaos Space Marines.
A few things to note before we jump into the points: GW started doing the green and red arrows (to show increases and decreases), but they are based on the codex, not the last Field Munitorum. So, we’ll have the old points below; that way, you can better compare what’s actually changing.
Secondly, some things got NERFS and changed in the codex, so the points seem more to compensate than directly buffing the units. Lastly, the points for the enhancements are also here, but they seem unchanged from the book for the most part.
- Abaddon is actually 15 points cheaper than the last update, so don’t be fooled by the red. It’s probably because he lost some things in the datasheet (?)
- The Accursed Cultists received some changes in the codex but dropped significantly in points here (and now seem more interesting to take in more armies).
- Most of the characters (the Chaos Lord is actually five points cheaper than the previous changes, even though it’s red) also got a decrease, but they were already quite strong.
- Next, the Bikers get another five-point reduction, and at only 70 points for three, they are starting to look quite inviting (amazing, actually).
- Chosen is another unit that is getting a reduction from last time, even though it is in red (five points).
- Legionaries cost the same as before, so don’t be fooled by the green, but they are still a very strong unit.
- The Warp Talons stay at 110 points, but they seem like one of the better units from the codex and, in the right hands, might prove to be super strong.
- The Fellgor Beastmen went down by ten points, which is nice, but we’re still not sure who will run them. Might that be enough?
- Lastly, the Forgefiend went down by ten points (even though it’s in red), which is nice for a good shooting unit in general. The Maulerfiend lost most re-rolls but went down another ten points after getting a decrease in the last changes.
You can compare them to the older points from the Monitorum, as these are the most accurate last points. It’s not really worth it to look at the Codex points, as they have pretty much all changed by now. Click Here to Download All the Points!
What do you think about GW making so many points changes in the new 40k Munitorum Field Manual? Are you happy with what happened to the Chaos points?
Let us know in the comments of our Facebook Hobby Group or our new Discord server. Make sure you enter the latest monthly giveaway for FREE today!
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