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Defend the Fang – How To Assemble Wulfen For Painting

By Rob Baer | December 28th, 2016 | Categories: How To Tutorial, Space Wolves, Videos, Warhammer 40k

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The Wulfen are back! Make sure you check out this article on how to get the most out of the new kits before you go building your forces to defend the Fang!

Oh look, we got some new Wulfen to show you some tips and tricks to get this put together tight.

I strongly recommend pre-cutting all the parts and then doing a quick accounting of all the parts. Matching up all the part numbers and getting all the right parts ready is key.

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I’ve taken Blood Angel Terminators in the past and I feel like these Wulfen are even better. Same points, better stats, extra wounds, crazy attacks on the charge, they get to attack if they die and they come with stock Feel No Pain.

This is an exciting kit and a first for us because we got a chance to work on something that just came out. The kit is great but there’s a big caveat: it’s going to be super hard to get this kit magnetized. You could magnetize it at the wrist joints, it’s not impossible, they’re just tiny joints and it’s going to be rough. It’s going to need some finesse work and some odd angles. That being said, don’t be afraid to attempt it but I’m going straight build because that’s what I’m doing with my personnel plastic dudes men.

As with all these new kits the instruction manuals are super clutch. Be sure you read them. On the left hand side of the first page it shows you how to assemble it up to the point where you choose the weapon load outs. On the other side it shows you the three options.

I strongly recommend pre-cutting all the parts and then doing a quick accounting of all the parts. Matching up all the part numbers and getting all the right parts ready is key. This kit is no joke. Each model has parts all over the sprue.

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I start with the legs, they’re two part, left and right, they attach to each other and then one of them attaches to the base. I use Testors Plastic glue, I love it, Kenny hates it, but i always go with your heart.

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The legs attach to each other and then the tabards and such drape over them.

Pro-Tip: don’t forget to place the thigh armor on or conversely you can keep it off to airbrush later.

When you get them together you really appreciate just how tall these guys are. They’re terminator tall but they’re not terminator wide. They don’t have that girth…

I glue alongside the perimeter of the back part and attach it to the legs first. Then I place the front chest piece on.

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Pro-Tip: IF you get plastic glue on your hand, get a wet paper towel and dabbed it off. Otherwise, you’ll get fingerprints all over your models and you’ll have to scrape it off. No one wants to do that (fact).

If you’re going to glue on the backpack, do it first. Because the arm weapons have little power cables that lock into the backpack.

I however, am going to paint it and the Storm Shield separately. So I’m not assembling that at this point.

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If you want to magnetize the axe you can do so at the wrist here; However, I’m thinking the best route is do just glue it down.

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Next up the arm weapons. What I really like about this is that they have left and right arms that have power feeds that go under the skin and then log into the back. The arms have a unique V-joint thing that prevents you from magnetizing them.

I like to dry fit and make sure everything goes in tight.

This kit is amazing otherwise.The talisman nub that goes into the shoulder pad is a bit rough very hard to attach with fingers – be wary.

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Further, the head doesn’t quite fit over the talisman the way I had it positioned, I would recommend putting the head at the end of their very long necks. I’m digging the shield because it give you some options to pivot it at some various angles.

If you want to see me make some mistakes, I mean assemble this kit like a pro… press play on the video below!

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About the Author: Rob Baer

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Rob Baer

Job Title: Managing Editor

Founded Spikey Bits in 2009

Socials: Rob Baer on Facebook and @catdaddymbg on X

About Rob Baer: Founder, Publisher, & Managing Editor of Spikey Bits, the leading tabletop gaming news website focused on the hobby side of wargaming and miniatures.

Rob also co-founded and currently hosts the Long War Podcast, which has over 350 episodes and focuses on tabletop miniatures gaming, specializing in Warhammer 40k. and spent six years writing for Bell of Lost Souls. 

Every year, along with his co-hosts, he helps host the Long War 40k Doubles Tournament at Adepticon and the Long War 40k Doubles at Las Vegas Open, which attracts over 350 players from around the world.

Rob has won many Warhammer 40k Tournaments over the years, including multiple first-place finishes in Warhammer 40k Grand Tournaments over the years and even winning 1st place at the Adepticon 40k Team Tournament.

With over 30 years of experience in retail and distribution, Rob knows all the products and exactly which ones are the best. As a member of GAMA (Game Manufacturers Association), he advocates for gaming stores and manufacturers in these difficult times, always looking for the next big thing to feature for the miniatures hobby, helping everyone to provide the value consumers want.

While he’s played every edition of Warhammer 40k and Warhammer Fantasy (since 5th Edition) and has been hobbying on miniatures since the 1980s, Titans of all sizes will always be his favorite! It’s even rumored that his hobby vault rivals the Solemnance Galleries, containing rulebooks filled with lore from editions long past, ancient packs of black-bordered Magic Cards, and models made of both pewter and resin.