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Free Warhammer 40k Rules: Tempestus Aquilons & Vespid Stingwings Datasheets

Free Warhammer 40k Rules Tempestus Aquilons & Vespid Stingwings Datasheets

Get free Warhammer 40k rules PDF datasheets for Tempestus Aquilons and Vespid Stingwings from Kill Team Hivestorm, and bring these units to your big battles!

Free Warhammer 40k PDF Rules: Tempestus Aquilons & Vespid Stingwings Get Datasheets

tempestus aquilons (2)In the vast, chaotic expanse of Warhammer 40,000, where towering war machines and armies clash across shattered worlds, there’s always room for a little flair — and a lot of carnage. Enter the Tempestus Aquilons and Vespid Stingwings, two very different squads that specialize in making the enemy’s life considerably shorter and far less enjoyable.

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One drops in from the sky like the universe’s angriest delivery service, and the other buzzes around with enough radioactive firepower to make anything that crosses their path instantly regret its life choices.

Astra Militarum Tempestus Aquilons Rules

Tempestus Aquilons 40k RulesUsing their Precision Drop ability, they bypass all the usual nonsense of fumbling into position and land exactly where they need to be, often within a mere 3″ of their bewildered foes. For an enemy that thinks it has prepared defenses, seeing these guys materialize out of thin air is the very definition of a bad day.

Tempestus Aquilons Rules 2But landing with finesse is only half the fun. Once these troopers hit the ground, things get even worse for their enemies. Equipped with everything from melta carbines to plasma carbines, these soldiers pack enough firepower to turn anything from tanks to Terminators into smoldering wreckage. And don’t forget the sentry weapons that automatically fire upon landing, making sure their welcoming party is as explosive as it is precise.

Servo Sentry Rules 3The Servo-Sentry rule is what turns this group into a real nightmare. On the battlefield, nothing says “surprise!” quite like an automated flamethrower or grenade launcher lighting up the area before the Aquilons even take their first proper shot. The enemy barely has time to blink before they’re engulfed in fire and shrapnel. These guys don’t need to charge — their weapons handle the “hello” just fine.

Tempestus AquilonsAnd at 90 points for the full squad? That’s highway robbery. Tempestus Aquilons make the elite killing look effortless, whether they’re dismantling an artillery nest or steamrolling an objective in a final, desperate gambit.

Download The Aquilons Datasheet

Tau Vespid Stingwings Rules

Vespid Stingwings 40k Rules 2On the other side of the conflict, we have the Vespid Stingwings, the T’au Empire’s unsung aerial aces. These insectoid mercenaries have been buzzing around the galaxy for ages, but don’t let their membranous wings fool you — they’re not just here for the aesthetic. Vespid Stingwings are built for blitz attacks and strike wherever their allies need a swift and brutal answer to entrenched foes.

Vespid Stingwings 40k Rules 3Speed is their game. With Airborne Agility, these Stingwings flit around the battlefield like hornets on a mission. And if they sense that things are getting a little too dangerous, they can always vanish back into Strategic Reserves, ready to launch another hit-and-run attack later.

Vespid Stingwings 40k RulesTheir neutron blasters aren’t for swatting flies, either. These guns pack serious heat, stripping away armor like it’s last season’s fashion faux pas. But the new goodies are what make Stingwings even more lethal. Options like the neutron grenade launcher and neutron rail rifle add layers of devastation that keep them competitive in any firefight. The grenade launcher is perfect for crowd control, while the rail rifle can punch holes in even the toughest enemies with ease.

Vespid Stingwings 40k Rules 4Of course, the pièce de résistance is the Oversight Drone. This little gadget turns the Stingwings into an airborne nightmare by allowing them to ignore cover once per battle. Picture it: you thought you were safe, hunkered down behind that wall, only to realize too late that the Stingwings don’t care about your defenses.

All of this wrapped up in a sleek, flying package at 130 points for the full squad.

Download The Vespid Stingwings Datasheet

Final thoughts on the new 40k Rules & Datasheets

tau empire vespid stingwingsAnd there you have it: the Tempestus Aquilons and Vespid Stingwings, two squads that prove the galaxy’s finest warriors don’t always need to come in hulking power armor.

Whether you’re a fan of precision drops that turn an enemy’s day from bad to worse, or you prefer the nimble, radioactive sting of the T’au Empire’s winged allies, these units bring a new flavor of chaos to the battlefield.

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What do you think about the new Warhammer 40k rules for Vespid Stingwings and Tempestus Aquilons?

About the Author: Travis Pasch

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Travis Pasch

Job Title: Head Writer & Editor

Socials: @paschbass 

About Travis Pasch: Travis has been a Warhammer 40k hobbyist since the 1990s, playing the game since Third Edition. Through extensive traveling, he’s seen a lot of the miniatures hobby from across the world, giving him a unique perspective on the latest gaming topics and trends.

Travis’s brother even owns a commission painting studio, where he’s picked up a lot of good advice and techniques for painting Warhammer and tabletop miniatures over the years, as well. Travis joined the Spikey Bits team in 2019 and has been the lead writer since 2020.

Currently, he’s working on converting all his 40k Adeptus Mechanicus models and becoming a true tech enjoyer, complete with both sad and happy robot noises!