Come see The top 10 new official Warhammer 40k FAQ rulings from the 16 page pdf that just came out yesterday.
Six months ago Games Workshop dropped the FAQ first draft on us, and followed it up weekly with more codex specific FAQs to boot up until about two months ago.
Well yesterday GW released a whopper of a PDF and made the “First Draft” FAQs for the main rule book official!
A lot has changed for the game of 40k since May, but these are the biggest changes that still have folks talking about five months later. Here’s our Long War approved list of key FAQs ruling to keep an eye on going forward!
- Q: Can units that are Battle Brothers embark in each other’s Transport vehicles during deployment? A: No. (Did not change from First Draft)
- Q: Can a Monstrous Creature charge multiple units? A: No (Note this clarifies the First Draft ruling)
- Q: Do the effects of multiple castings of the same malediction cast on the same turn stack? For example, can additional castings of Banishment continue to reduce a Daemon’s invulnerable save? A: No. Unless specifically stated otherwise, the penalty from any particular malediction can only affect a unit once per turn.(Did not change from First Draft)
- Q: Can ‘Look Out, Sir’ attempts be made against Stomp attacks? A: Yes, unless an Overrun result is rolled. (Note this clarifies the First Draft ruling)
- Q: A ruin (e.g. a Shrine of the Aquila) is treated as difficult terrain, but does this mean that models can move through the walls? A: Yes. (Note this clarifies the First Draft ruling)
- Page 68 – Flying Monstrous Creatures, Deployment Add the following sentence to the end of the paragraph: ‘If a Flying Monstrous Creature is conjured or otherwise summoned during the course of the game, as soon as it enters play, you must declare whether it is in Swooping or Gliding mode.’
- Q: If you play Daemons and you successfully summon a Bloodthirster using the Daemonology psychic powers, what profile will the Bloodthirster have: the one in Codex: Chaos Daemons, or one of the ones in Codex: Khorne Daemonkin? A:You can choose to use any of the army list entries from Codex: Chaos Daemons, Codex: Khorne Daemonkin or War Zone Fenris: Curse of the Wulfen – but not Skarbrand! (Note this clarifies the First Draft ruling).
- BLAST MARKERS & TEMPLATES Q: Do blast weapons, regardless of size or type, now hit all models at all height levels under the template? And if so, is intervening terrain (such as bridges or floors) ignored when determining how many hits are caused? A: A blast marker or template affects all models underneath it, including those on different levels of a piece of scenery. (Designer’s Note: Earlier versions of this rule restricted the effect of blast markers and templates to models on ‘a single level’ of scenery. This created problems with scenery that didn’t have strictly definable ‘levels’ and we decided on this change for simplicity. In addition, we feel the rules now better reflect the explosions being three-dimensional (i.e. spherical and not circular) as well as better representing the deadliness of weapons such a flamers when used in confined spaces.) (Note: this long winded FAQ disappointingly did not answer the two part question it contained: “including those on different levels of a piece of scenery.”)
- Q: When a model has Furious Charge as well as a power fist, does the 2x Strength modification happen before the +1 Strength modification? A: Yes.
- Q: Do Gargantuan Creatures/Super-heavy vehicles need to declare all of the targets for all of their weapons before resolving any of the shooting attacks? A: Yes. (Did not change from First Draft)
And a bonus “ruling” of sorts for the new bases conundrum:
Q: What are the official rules regarding specific base sizes for specific models (if any)? A: The rules assume that models are mounted on the base they are supplied with, but it’s entirely fine to mount them on whichever base you think is appropriate. Sometimes, a player may have models in their collection on unusually modelled bases. Some models aren’t supplied with a base at all. In these cases you should always feel free to mount the model on a base of appropriate size if you wish, using models of a similar type as guidance.
And
Q: When I am using ‘long’ or ‘oval’ Cavalry/Bikes/Monstrous Creatures’ bases, am I allowed to pivot the base on the spot to gain additional movement like vehicles would?
A: When making a move, you have to take into account how far all parts of the model have moved. Or to put that another way, trying to come up with a way of making a move that allows a model to move ‘further’ than its maximum movement distance is illegal. It is not allowed for a model to move 6″ towards or away from something, and end up more than 6″ closer to or further away from it!
Download The FAQ in a PDF
So the big question is, where IS GW going from here? More official FAQ’s for the codex books, and then on to a new “less clunky” rules set next year?
What new FAQ’s did YOU see that changed or are potential game changing now?
#bringing40kback