Just when you though the Ghost was gone it comes back to haunt the Empire! Come and see a new build for the big bad ship for the Rebels in this next X-Wing list rundown!
This list has got it going on! So many toys to play with in this Rebel squadron!
Kanan Jarrus – Ghost + Fire Control System + Rey + Recon Specialist + Twin Laser Turret
Biggs Darklighter – Integrated Astromech + R2-D2
Zeb Orrelios – Phantom + Autoblaster Turret + Chopper
This beefy Ghost build has loads of attack potential. The Twin Laser Turret plus the Ghost title allows Kana to fire 2 TLT shots in the attack phase and then fire 2 more at the end of the Combat phase. With Recon Specialist and Rey aboard, it will be hard to dodge all of those shots without taking some damage.
Rey allows you to bank Focus tokens, and you will not be lacking those any time soon. Recon Specialist give you 2 per action, and you can get even more with Rey. Fire Control System on the Ghost makes sure that you will have at least a Target Lock and hopefully a Focus token on each of your shots. Not bad for all those attacks being modified!
Biggs provides much needed cover for the Ghost and its big fat 0 for agility. R2-D2 helps him to heal up any damage with short green maneuvers and if things get really bad, chuck R2 with your Integrated Astromech upgrade.
Zeb is a last resort ship that hopefully doesn’t have to deploy unless things get really bad for the Ghost. If it comes down to it, his pikot ability will help him avoid crits, and his Autoblaster Turret will makes sure that his hits cannot be mitigated by defense dice. Chopper helps him get those crucial actions during the end game while he is stressed, but hopefully Zeb won’t have to take on your enemies. Leave the muscle work to Kanan and Biggs!
Have you used your Ghost in a while? Pick it up, knock off the dust, and get back in the fight with the Rebels!